diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 43615f0d7ea..e84616a2322 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2148,45 +2148,47 @@ void RenderingServer::fix_surface_compatibility(SurfaceData &p_surface, const St // The only difference for now is that Version 1 uses interleaved vertex positions while version 2 does not. // I.e. PNTPNTPNT -> PPPNTNTNT. - int vertex_size = 0; - int normal_size = 0; - int tangent_size = 0; - if (p_surface.format & ARRAY_FORMAT_VERTEX) { - if (p_surface.format & ARRAY_FLAG_USE_2D_VERTICES) { - vertex_size = sizeof(float) * 2; - } else { - vertex_size = sizeof(float) * 3; + if (p_surface.vertex_data.size() > 0 && p_surface.vertex_count > 0) { + int vertex_size = 0; + int normal_size = 0; + int tangent_size = 0; + if (p_surface.format & ARRAY_FORMAT_VERTEX) { + if (p_surface.format & ARRAY_FLAG_USE_2D_VERTICES) { + vertex_size = sizeof(float) * 2; + } else { + vertex_size = sizeof(float) * 3; + } } - } - if (p_surface.format & ARRAY_FORMAT_NORMAL) { - normal_size += sizeof(uint16_t) * 2; - } - if (p_surface.format & ARRAY_FORMAT_TANGENT) { - tangent_size = sizeof(uint16_t) * 2; - } - int stride = p_surface.vertex_data.size() / p_surface.vertex_count; - int position_stride = vertex_size; - int normal_tangent_stride = normal_size + tangent_size; - - p_surface.vertex_data = _convert_surface_version_1_to_surface_version_2(p_surface.format, p_surface.vertex_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride); - - if (p_surface.blend_shape_data.size() > 0) { - // The size of one blend shape. - int divisor = (vertex_size + normal_size + tangent_size) * p_surface.vertex_count; - ERR_FAIL_COND((p_surface.blend_shape_data.size() % divisor) != 0); - - uint32_t blend_shape_count = p_surface.blend_shape_data.size() / divisor; - - Vector new_blend_shape_data; - for (uint32_t i = 0; i < blend_shape_count; i++) { - Vector bs_data = p_surface.blend_shape_data.slice(i * divisor, (i + 1) * divisor); - Vector blend_shape = _convert_surface_version_1_to_surface_version_2(p_surface.format, bs_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride); - new_blend_shape_data.append_array(blend_shape); + if (p_surface.format & ARRAY_FORMAT_NORMAL) { + normal_size += sizeof(uint16_t) * 2; } + if (p_surface.format & ARRAY_FORMAT_TANGENT) { + tangent_size = sizeof(uint16_t) * 2; + } + int stride = p_surface.vertex_data.size() / p_surface.vertex_count; + int position_stride = vertex_size; + int normal_tangent_stride = normal_size + tangent_size; - ERR_FAIL_COND(p_surface.blend_shape_data.size() != new_blend_shape_data.size()); + p_surface.vertex_data = _convert_surface_version_1_to_surface_version_2(p_surface.format, p_surface.vertex_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride); - p_surface.blend_shape_data = new_blend_shape_data; + if (p_surface.blend_shape_data.size() > 0) { + // The size of one blend shape. + int divisor = (vertex_size + normal_size + tangent_size) * p_surface.vertex_count; + ERR_FAIL_COND((p_surface.blend_shape_data.size() % divisor) != 0); + + uint32_t blend_shape_count = p_surface.blend_shape_data.size() / divisor; + + Vector new_blend_shape_data; + for (uint32_t i = 0; i < blend_shape_count; i++) { + Vector bs_data = p_surface.blend_shape_data.slice(i * divisor, (i + 1) * divisor); + Vector blend_shape = _convert_surface_version_1_to_surface_version_2(p_surface.format, bs_data, p_surface.vertex_count, stride, vertex_size, normal_size, position_stride, normal_tangent_stride); + new_blend_shape_data.append_array(blend_shape); + } + + ERR_FAIL_COND(p_surface.blend_shape_data.size() != new_blend_shape_data.size()); + + p_surface.blend_shape_data = new_blend_shape_data; + } } } p_surface.format &= ~(ARRAY_FLAG_FORMAT_VERSION_MASK << ARRAY_FLAG_FORMAT_VERSION_SHIFT);