Implement window center function.
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@ -351,6 +351,12 @@
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Returns [code]true[/code] if font oversampling is enabled. See [method set_use_font_oversampling].
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</description>
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</method>
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<method name="move_to_center">
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<return type="void" />
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<description>
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Centers a native window on the current screen and an embedded window on its embedder [Viewport].
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</description>
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</method>
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<method name="move_to_foreground">
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<return type="void" />
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<description>
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@ -342,6 +342,25 @@ Point2i Window::get_position() const {
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return position;
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}
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void Window::move_to_center() {
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ERR_MAIN_THREAD_GUARD;
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ERR_FAIL_COND(!is_inside_tree());
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Rect2 parent_rect;
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if (is_embedded()) {
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parent_rect = get_embedder()->get_visible_rect();
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} else {
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int parent_screen = DisplayServer::get_singleton()->window_get_current_screen(get_window_id());
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parent_rect.position = DisplayServer::get_singleton()->screen_get_position(parent_screen);
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parent_rect.size = DisplayServer::get_singleton()->screen_get_size(parent_screen);
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}
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if (parent_rect != Rect2()) {
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set_position(parent_rect.position + (parent_rect.size - get_size()) / 2);
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}
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}
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void Window::set_size(const Size2i &p_size) {
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ERR_MAIN_THREAD_GUARD;
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@ -2602,6 +2621,7 @@ void Window::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_position", "position"), &Window::set_position);
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ClassDB::bind_method(D_METHOD("get_position"), &Window::get_position);
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ClassDB::bind_method(D_METHOD("move_to_center"), &Window::move_to_center);
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ClassDB::bind_method(D_METHOD("set_size", "size"), &Window::set_size);
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ClassDB::bind_method(D_METHOD("get_size"), &Window::get_size);
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@ -246,6 +246,7 @@ public:
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void set_position(const Point2i &p_position);
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Point2i get_position() const;
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void move_to_center();
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void set_size(const Size2i &p_size);
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Size2i get_size() const;
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