Renamed playing property of audiostreams to play, to make it clearer. Fixes #10730
Also disabled the auto shut down of the property when stream ends, to make it easier to animate
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@ -217,13 +217,15 @@ void AudioStreamPlayer2D::_notification(int p_what) {
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setseek = setplay;
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active = true;
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setplay = -1;
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_change_notify("playing"); //update property in editor
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//do not update, this makes it easier to animate (will shut off otherise)
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//_change_notify("playing"); //update property in editor
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}
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//stop playing if no longer active
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if (!active) {
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set_fixed_process_internal(false);
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_change_notify("playing"); //update property in editor
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//do not update, this makes it easier to animate (will shut off otherise)
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//_change_notify("playing"); //update property in editor
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emit_signal("finished");
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}
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}
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@ -439,7 +441,7 @@ void AudioStreamPlayer2D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "play", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "1,65536,1"), "set_max_distance", "get_max_distance");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "attenuation", PROPERTY_HINT_EXP_EASING), "set_attenuation", "get_attenuation");
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@ -530,13 +530,15 @@ void AudioStreamPlayer3D::_notification(int p_what) {
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setseek = setplay;
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active = true;
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setplay = -1;
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_change_notify("playing"); //update property in editor
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//do not update, this makes it easier to animate (will shut off otherise)
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///_change_notify("playing"); //update property in editor
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}
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//stop playing if no longer active
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if (!active) {
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set_fixed_process_internal(false);
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_change_notify("playing"); //update property in editor
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//do not update, this makes it easier to animate (will shut off otherise)
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//_change_notify("playing"); //update property in editor
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emit_signal("finished");
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}
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}
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@ -877,7 +879,7 @@ void AudioStreamPlayer3D::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "play", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "0,65536,1"), "set_max_distance", "get_max_distance");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "out_of_range_mode", PROPERTY_HINT_ENUM, "Mix,Pause"), "set_out_of_range_mode", "get_out_of_range_mode");
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@ -304,7 +304,7 @@ void AudioStreamPlayer::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "play", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "_is_active");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target");
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
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