diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 193cfeb0ffa..e3f1165c55c 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -129,6 +129,7 @@ child_node.get_parent().remove_child(child_node) add_child(child_node) [/codeblock] + [b]Note:[/b] If you want a child to be persisted to a [PackedScene], you must set [member owner] in addition to calling [method add_child]. This is typically relevant for [url=https://godot.readthedocs.io/en/latest/tutorials/misc/running_code_in_the_editor.html]tool scripts[/url] and [url=https://godot.readthedocs.io/en/latest/tutorials/plugins/editor/index.html]editor plugins[/url]. If [method add_child] is called without setting [member owner], the newly added [Node] will not be visible in the scene tree, though it will be visible in the 2D/3D view.