Fix subscript of preloaded script
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@ -3345,7 +3345,10 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
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if (p_subscript->attribute == nullptr) {
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return;
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}
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if (p_subscript->base->is_constant) {
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GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
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// If base is a class metatype, use the analyzer instead.
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if (p_subscript->base->is_constant && !(base_type.is_meta_type && base_type.kind == GDScriptParser::DataType::CLASS)) {
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// Just try to get it.
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bool valid = false;
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Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, valid);
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@ -3369,8 +3372,6 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
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result_type = type_from_variant(value, p_subscript);
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}
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} else {
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GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
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if (base_type.is_variant() || !base_type.is_hard_type()) {
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result_type.kind = GDScriptParser::DataType::VARIANT;
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mark_node_unsafe(p_subscript);
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