Instantiate global classes properly, fixes #20857
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@ -2187,7 +2187,19 @@ void EditorPropertyResource::_menu_option(int p_which) {
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return;
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}
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Object *obj = ClassDB::instance(intype);
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Object *obj = NULL;
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if (ScriptServer::is_global_class(intype)) {
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obj = ClassDB::instance(ScriptServer::get_global_class_base(intype));
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if (obj) {
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Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(intype));
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if (script.is_valid()) {
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obj->set_script(Variant(script));
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}
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}
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} else {
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obj = ClassDB::instance(intype);
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}
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if (!obj) {
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obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
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