Fixed method not found error when connecting with signal that fires in editor
Fixed method not found error when connecting with signal that fires in editor. This is a better solution to the problem than #22033. As discussed on IRC This properly fixes #13070 then.
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@ -1254,7 +1254,10 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
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target->call(c.method, args, argc, ce);
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target->call(c.method, args, argc, ce);
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if (ce.error != Variant::CallError::CALL_OK) {
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if (ce.error != Variant::CallError::CALL_OK) {
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#ifdef DEBUG_ENABLED
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if (c.flags & CONNECT_PERSIST && Engine::get_singleton()->is_editor_hint() && (script.is_null() || !Ref<Script>(script)->is_tool()))
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continue;
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#endif
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if (ce.error == Variant::CallError::CALL_ERROR_INVALID_METHOD && !ClassDB::class_exists(target->get_class_name())) {
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if (ce.error == Variant::CallError::CALL_ERROR_INVALID_METHOD && !ClassDB::class_exists(target->get_class_name())) {
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//most likely object is not initialized yet, do not throw error.
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//most likely object is not initialized yet, do not throw error.
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} else {
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} else {
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