Merge pull request #84356 from viksl/drag_and_drop_2d_selection

Select newly added nodes on drag and drop in 2D viewport
This commit is contained in:
Rémi Verschelde 2024-02-15 15:44:29 +01:00
commit 994dd21c02
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GPG Key ID: C3336907360768E1

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@ -5811,10 +5811,12 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
undo_redo->add_do_method(parent, "add_child", instantiated_scene, true);
undo_redo->add_do_method(instantiated_scene, "set_owner", edited_scene);
undo_redo->add_do_reference(instantiated_scene);
undo_redo->add_undo_method(parent, "remove_child", instantiated_scene);
undo_redo->add_do_method(editor_selection, "add_node", instantiated_scene);
String new_name = parent->validate_child_name(instantiated_scene);
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
@ -5853,6 +5855,8 @@ void CanvasItemEditorViewport::_perform_drop_data() {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action_for_history(TTR("Create Node"), EditorNode::get_editor_data().get_current_edited_scene_history_id());
EditorSelection *editor_selection = EditorNode::get_singleton()->get_editor_selection();
undo_redo->add_do_method(editor_selection, "clear");
for (int i = 0; i < selected_files.size(); i++) {
String path = selected_files[i];
@ -5879,6 +5883,7 @@ void CanvasItemEditorViewport::_perform_drop_data() {
if (texture != nullptr && texture.is_valid()) {
Node *child = Object::cast_to<Node>(ClassDB::instantiate(default_texture_node_type));
_create_nodes(target_node, child, path, drop_pos);
undo_redo->add_do_method(editor_selection, "add_node", child);
}
}
}