GPU Particles (2D + 3D) visibility rect / gizmo optimization for reduced visual clutter
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@ -57,6 +57,28 @@ void Particles2DEditorPlugin::_file_selected(const String &p_file) {
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emission_mask->popup_centered_minsize();
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}
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void Particles2DEditorPlugin::_selection_changed() {
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List<Node *> selected_nodes = editor->get_editor_selection()->get_selected_node_list();
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if (selected_particles.empty() && selected_nodes.empty()) {
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return;
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}
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for (int i = 0; i < selected_particles.size(); i++) {
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selected_particles[i]->set_show_visibility_rect(false);
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}
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selected_particles.clear();
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for (int i = 0; i < selected_nodes.size(); i++) {
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Particles2D *selected_particle = Object::cast_to<Particles2D>(selected_nodes[i]);
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if (selected_particle != nullptr) {
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selected_particle->set_show_visibility_rect(true);
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selected_particles.push_back(selected_particle);
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}
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}
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}
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void Particles2DEditorPlugin::_menu_callback(int p_idx) {
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switch (p_idx) {
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case MENU_GENERATE_VISIBILITY_RECT: {
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@ -331,12 +353,14 @@ void Particles2DEditorPlugin::_notification(int p_what) {
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menu->get_popup()->connect("id_pressed", this, "_menu_callback");
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menu->set_icon(menu->get_popup()->get_icon("Particles2D", "EditorIcons"));
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file->connect("file_selected", this, "_file_selected");
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EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
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}
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}
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void Particles2DEditorPlugin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_menu_callback"), &Particles2DEditorPlugin::_menu_callback);
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ClassDB::bind_method(D_METHOD("_file_selected"), &Particles2DEditorPlugin::_file_selected);
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ClassDB::bind_method(D_METHOD("_selection_changed"), &Particles2DEditorPlugin::_selection_changed);
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ClassDB::bind_method(D_METHOD("_generate_visibility_rect"), &Particles2DEditorPlugin::_generate_visibility_rect);
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ClassDB::bind_method(D_METHOD("_generate_emission_mask"), &Particles2DEditorPlugin::_generate_emission_mask);
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}
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@ -57,6 +57,7 @@ class Particles2DEditorPlugin : public EditorPlugin {
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};
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Particles2D *particles;
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List<Particles2D *> selected_particles;
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EditorFileDialog *file;
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EditorNode *editor;
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@ -80,6 +81,7 @@ class Particles2DEditorPlugin : public EditorPlugin {
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void _menu_callback(int p_idx);
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void _generate_visibility_rect();
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void _generate_emission_mask();
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void _selection_changed();
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protected:
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void _notification(int p_what);
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@ -140,6 +140,13 @@ void Particles2D::set_speed_scale(float p_scale) {
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VS::get_singleton()->particles_set_speed_scale(particles, p_scale);
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}
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#ifdef TOOLS_ENABLED
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void Particles2D::set_show_visibility_rect(bool p_show_visibility_rect) {
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show_visibility_rect = p_show_visibility_rect;
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update();
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}
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#endif
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bool Particles2D::is_emitting() const {
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return VS::get_singleton()->particles_get_emitting(particles);
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}
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@ -287,7 +294,7 @@ void Particles2D::_notification(int p_what) {
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VS::get_singleton()->canvas_item_add_particles(get_canvas_item(), particles, texture_rid, normal_rid);
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint() && (this == get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->is_a_parent_of(this))) {
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if (show_visibility_rect) {
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draw_rect(visibility_rect, Color(0, 0.7, 0.9, 0.4), false);
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}
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#endif
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@ -397,6 +404,9 @@ Particles2D::Particles2D() {
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set_use_local_coordinates(true);
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set_draw_order(DRAW_ORDER_INDEX);
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set_speed_scale(1);
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#ifdef TOOLS_ENABLED
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show_visibility_rect = false;
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#endif
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}
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Particles2D::~Particles2D() {
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@ -60,6 +60,10 @@ private:
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int fixed_fps;
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bool fractional_delta;
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#ifdef TOOLS_ENABLED
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bool show_visibility_rect;
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#endif
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Ref<Material> process_material;
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DrawOrder draw_order;
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@ -87,6 +91,10 @@ public:
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void set_process_material(const Ref<Material> &p_material);
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void set_speed_scale(float p_scale);
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#ifdef TOOLS_ENABLED
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void set_show_visibility_rect(bool p_show_visibility_rect);
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#endif
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bool is_emitting() const;
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int get_amount() const;
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float get_lifetime() const;
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