Add Unit Tests for InputEventKey
This commit is contained in:
parent
255e0770c4
commit
997f18f686
|
@ -0,0 +1,294 @@
|
|||
/*************************************************************************/
|
||||
/* test_input_event_key.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef TEST_INPUT_EVENT_KEY_H
|
||||
#define TEST_INPUT_EVENT_KEY_H
|
||||
|
||||
#include "core/input/input_event.h"
|
||||
#include "core/os/keyboard.h"
|
||||
|
||||
#include "tests/test_macros.h"
|
||||
|
||||
namespace TestInputEventKey {
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly registers being pressed") {
|
||||
InputEventKey key;
|
||||
key.set_pressed(true);
|
||||
CHECK(key.is_pressed() == true);
|
||||
|
||||
key.set_pressed(false);
|
||||
CHECK(key.is_pressed() == false);
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly stores and retrieves keycode") {
|
||||
InputEventKey key;
|
||||
|
||||
key.set_keycode(Key::ENTER);
|
||||
CHECK(key.get_keycode() == Key::ENTER);
|
||||
CHECK(key.get_keycode() != Key::PAUSE);
|
||||
|
||||
key.set_physical_keycode(Key::BACKSPACE);
|
||||
CHECK(key.get_physical_keycode() == Key::BACKSPACE);
|
||||
CHECK(key.get_physical_keycode() != Key::PAUSE);
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly stores and retrieves keycode with modifiers") {
|
||||
InputEventKey key;
|
||||
|
||||
key.set_keycode(Key::ENTER);
|
||||
key.set_ctrl_pressed(true);
|
||||
|
||||
CHECK(key.get_keycode_with_modifiers() == (Key::ENTER | KeyModifierMask::CTRL));
|
||||
CHECK(key.get_keycode_with_modifiers() != (Key::ENTER | KeyModifierMask::SHIFT));
|
||||
CHECK(key.get_keycode_with_modifiers() != Key::ENTER);
|
||||
|
||||
key.set_physical_keycode(Key::SPACE);
|
||||
key.set_ctrl_pressed(true);
|
||||
|
||||
CHECK(key.get_physical_keycode_with_modifiers() == (Key::SPACE | KeyModifierMask::CTRL));
|
||||
CHECK(key.get_physical_keycode_with_modifiers() != (Key::SPACE | KeyModifierMask::SHIFT));
|
||||
CHECK(key.get_physical_keycode_with_modifiers() != Key::SPACE);
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly stores and retrieves unicode") {
|
||||
InputEventKey key;
|
||||
|
||||
key.set_unicode('x');
|
||||
CHECK(key.get_unicode() == 'x');
|
||||
CHECK(key.get_unicode() != 'y');
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly stores and checks echo") {
|
||||
InputEventKey key;
|
||||
|
||||
key.set_echo(true);
|
||||
CHECK(key.is_echo() == true);
|
||||
|
||||
key.set_echo(false);
|
||||
CHECK(key.is_echo() == false);
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly converts itself to text") {
|
||||
InputEventKey none_key;
|
||||
|
||||
// These next three tests test the functionality of getting a key that is set to None
|
||||
// as text. These cases are a bit weird, since None has no textual representation
|
||||
// (find_keycode_name(Key::NONE) results in a nullptr). Thus, these tests look weird
|
||||
// with only (Physical) or a lonely modifier with (Physical) but (as far as I
|
||||
// understand the code, that is intended behaviour.
|
||||
|
||||
// Key is None without a physical key.
|
||||
none_key.set_keycode(Key::NONE);
|
||||
CHECK(none_key.as_text() == " (Physical)");
|
||||
|
||||
// Key is none and has modifiers.
|
||||
none_key.set_ctrl_pressed(true);
|
||||
CHECK(none_key.as_text() == "Ctrl+ (Physical)");
|
||||
|
||||
// Key is None WITH a physical key AND modifiers.
|
||||
none_key.set_physical_keycode(Key::ENTER);
|
||||
CHECK(none_key.as_text() == "Ctrl+Enter (Physical)");
|
||||
|
||||
InputEventKey none_key2;
|
||||
|
||||
// Key is None without modifers with a physical key.
|
||||
none_key2.set_keycode(Key::NONE);
|
||||
none_key2.set_physical_keycode(Key::ENTER);
|
||||
|
||||
CHECK(none_key2.as_text() == "Enter (Physical)");
|
||||
|
||||
InputEventKey key;
|
||||
|
||||
// Key has keycode.
|
||||
key.set_keycode(Key::SPACE);
|
||||
CHECK(key.as_text() != "");
|
||||
CHECK(key.as_text() == "Space");
|
||||
|
||||
// Key has keycode and modifiers.
|
||||
key.set_ctrl_pressed(true);
|
||||
CHECK(key.as_text() != "Space");
|
||||
CHECK(key.as_text() == "Ctrl+Space");
|
||||
|
||||
// Since the keycode is set to Key::NONE upon initialization of the
|
||||
// InputEventKey and you can only update it with another Key, the keycode
|
||||
// cannot be empty, so the kc.is_empty() case cannot be tested.
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key correctly converts its state to a string representation") {
|
||||
InputEventKey none_key;
|
||||
|
||||
// Set physical to true.
|
||||
CHECK(none_key.to_string() == "InputEventKey: keycode=0 (), mods=none, physical=true, pressed=false, echo=false");
|
||||
// Set physical key to Escape.
|
||||
none_key.set_physical_keycode(Key::ESCAPE);
|
||||
CHECK(none_key.to_string() == "InputEventKey: keycode=16777217 (Escape), mods=none, physical=true, pressed=false, echo=false");
|
||||
|
||||
InputEventKey key;
|
||||
|
||||
// Set physical to None, set keycode to Space.
|
||||
key.set_keycode(Key::SPACE);
|
||||
CHECK(key.to_string() == "InputEventKey: keycode=32 (Space), mods=none, physical=false, pressed=false, echo=false");
|
||||
|
||||
// Set pressed to true.
|
||||
key.set_pressed(true);
|
||||
CHECK(key.to_string() == "InputEventKey: keycode=32 (Space), mods=none, physical=false, pressed=true, echo=false");
|
||||
|
||||
// set echo to true.
|
||||
key.set_echo(true);
|
||||
CHECK(key.to_string() == "InputEventKey: keycode=32 (Space), mods=none, physical=false, pressed=true, echo=true");
|
||||
|
||||
// Press Ctrl and Alt.
|
||||
key.set_ctrl_pressed(true);
|
||||
key.set_alt_pressed(true);
|
||||
CHECK(key.to_string() == "InputEventKey: keycode=32 (Space), mods=Ctrl+Alt, physical=false, pressed=true, echo=true");
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Key is correctly converted to reference") {
|
||||
InputEventKey base_key;
|
||||
Ref<InputEventKey> key_ref = base_key.create_reference(Key::ENTER);
|
||||
|
||||
CHECK(key_ref->get_keycode() == Key::ENTER);
|
||||
}
|
||||
|
||||
TEST_CASE("[InputEventKey] Keys are correctly matched based on action") {
|
||||
bool pressed = false;
|
||||
float strength, raw_strength = 0.0;
|
||||
|
||||
InputEventKey key;
|
||||
|
||||
// Nullptr.
|
||||
CHECK_MESSAGE(key.action_match(nullptr, false, 0.0f, &pressed, &strength, &raw_strength) == false, "nullptr as key reference should result in false");
|
||||
|
||||
// Match on keycode.
|
||||
key.set_keycode(Key::SPACE);
|
||||
Ref<InputEventKey> match = key.create_reference(Key::SPACE);
|
||||
Ref<InputEventKey> no_match = key.create_reference(Key::ENTER);
|
||||
|
||||
CHECK(key.action_match(match, false, 0.0f, &pressed, &strength, &raw_strength) == true);
|
||||
CHECK(key.action_match(no_match, false, 0.0f, &pressed, &strength, &raw_strength) == false);
|
||||
|
||||
// Check that values are correctly transferred to the pointers.
|
||||
CHECK(pressed == false);
|
||||
CHECK(strength < 0.5);
|
||||
CHECK(raw_strength < 0.5);
|
||||
|
||||
match->set_pressed(true);
|
||||
key.action_match(match, false, 0.0f, &pressed, &strength, &raw_strength);
|
||||
|
||||
CHECK(pressed == true);
|
||||
CHECK(strength > 0.5);
|
||||
CHECK(raw_strength > 0.5);
|
||||
|
||||
// Tests when keycode is None: Then you rely on physical keycode.
|
||||
InputEventKey none_key;
|
||||
none_key.set_physical_keycode(Key::SPACE);
|
||||
|
||||
Ref<InputEventKey> match_none = none_key.create_reference(Key::NONE);
|
||||
match_none->set_physical_keycode(Key::SPACE);
|
||||
|
||||
Ref<InputEventKey> no_match_none = none_key.create_reference(Key::NONE);
|
||||
no_match_none->set_physical_keycode(Key::ENTER);
|
||||
|
||||
CHECK(none_key.action_match(match_none, false, 0.0f, &pressed, &strength, &raw_strength) == true);
|
||||
CHECK(none_key.action_match(no_match_none, false, 0.0f, &pressed, &strength, &raw_strength) == false);
|
||||
|
||||
// Test exact match.
|
||||
InputEventKey key2, ref_key;
|
||||
key2.set_keycode(Key::SPACE);
|
||||
|
||||
Ref<InputEventKey> match2 = ref_key.create_reference(Key::SPACE);
|
||||
|
||||
// Now both press Ctrl and Shift.
|
||||
key2.set_ctrl_pressed(true);
|
||||
key2.set_shift_pressed(true);
|
||||
|
||||
match2->set_ctrl_pressed(true);
|
||||
match2->set_shift_pressed(true);
|
||||
|
||||
// Now they should match.
|
||||
bool exact_match = true;
|
||||
CHECK(key2.action_match(match2, exact_match, 0.0f, &pressed, &strength, &raw_strength) == true);
|
||||
|
||||
// Modify matching key such that it does no longer match in terms of modifiers: Shift
|
||||
// is no longer pressed.
|
||||
match2->set_shift_pressed(false);
|
||||
CHECK(match2->is_shift_pressed() == false);
|
||||
CHECK(key2.action_match(match2, exact_match, 0.0f, &pressed, &strength, &raw_strength) == false);
|
||||
}
|
||||
|
||||
TEST_CASE("[IsMatch] Keys are correctly matched") {
|
||||
// Key with NONE as keycode.
|
||||
InputEventKey key;
|
||||
key.set_keycode(Key::NONE);
|
||||
key.set_physical_keycode(Key::SPACE);
|
||||
|
||||
// Nullptr.
|
||||
CHECK(key.is_match(nullptr, false) == false);
|
||||
|
||||
Ref<InputEventKey> none_ref = key.create_reference(Key::NONE);
|
||||
|
||||
none_ref->set_physical_keycode(Key::SPACE);
|
||||
CHECK(key.is_match(none_ref, false) == true);
|
||||
|
||||
none_ref->set_physical_keycode(Key::ENTER);
|
||||
CHECK(key.is_match(none_ref, false) == false);
|
||||
|
||||
none_ref->set_physical_keycode(Key::SPACE);
|
||||
|
||||
key.set_ctrl_pressed(true);
|
||||
none_ref->set_ctrl_pressed(false);
|
||||
CHECK(key.is_match(none_ref, true) == false);
|
||||
|
||||
none_ref->set_ctrl_pressed(true);
|
||||
CHECK(key.is_match(none_ref, true) == true);
|
||||
|
||||
// Ref with actual keycode.
|
||||
InputEventKey key2;
|
||||
key2.set_keycode(Key::SPACE);
|
||||
|
||||
Ref<InputEventKey> match = key2.create_reference(Key::SPACE);
|
||||
Ref<InputEventKey> no_match = key2.create_reference(Key::ENTER);
|
||||
|
||||
CHECK(key2.is_match(match, false) == true);
|
||||
CHECK(key2.is_match(no_match, false) == false);
|
||||
|
||||
// Now the keycode is the same, but the modifiers differ.
|
||||
no_match->set_keycode(Key::SPACE);
|
||||
|
||||
key2.set_ctrl_pressed(true);
|
||||
match->set_ctrl_pressed(true);
|
||||
no_match->set_shift_pressed(true);
|
||||
|
||||
CHECK(key2.is_match(match, true) == true);
|
||||
CHECK(key2.is_match(no_match, true) == false);
|
||||
}
|
||||
} // namespace TestInputEventKey
|
||||
|
||||
#endif // TEST_INPUT_EVENT_KEY_H
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include "test_main.h"
|
||||
|
||||
#include "tests/core/input/test_input_event_key.h"
|
||||
#include "tests/core/input/test_shortcut.h"
|
||||
#include "tests/core/io/test_config_file.h"
|
||||
#include "tests/core/io/test_file_access.h"
|
||||
|
|
Loading…
Reference in New Issue