[TileMapEditor] Improve tool picking usability
When KEY_CONTROL is released, go back to the last tool. Also add a tooltip for paint button with shortcuts for line draw and rectangle paint.
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@ -115,6 +115,9 @@ void TileMapEditor::_update_button_tool() {
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default:
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break;
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}
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if (tool != TOOL_PICKING)
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last_tool = tool;
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}
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void TileMapEditor::_button_tool_select(int p_tool) {
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@ -949,11 +952,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (mb->get_shift()) {
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#ifdef APPLE_STYLE_KEYS
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if (mb->get_command())
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#else
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if (mb->get_control())
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#endif
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tool = TOOL_RECTANGLE_PAINT;
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else
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tool = TOOL_LINE_PAINT;
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@ -964,11 +963,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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_update_button_tool();
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return true;
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}
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#ifdef APPLE_STYLE_KEYS
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if (mb->get_command()) {
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#else
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if (mb->get_control()) {
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#endif
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tool = TOOL_PICKING;
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_pick_tile(over_tile);
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_update_button_tool();
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@ -1136,11 +1132,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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_start_undo(TTR("Erase TileMap"));
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if (mb->get_shift()) {
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#ifdef APPLE_STYLE_KEYS
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if (mb->get_command())
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#else
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if (mb->get_control())
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#endif
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tool = TOOL_RECTANGLE_ERASE;
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else
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tool = TOOL_LINE_ERASE;
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@ -1344,6 +1336,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (k.is_valid() && k->is_pressed()) {
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if (last_tool == TOOL_NONE && tool == TOOL_PICKING && k->get_scancode() == KEY_SHIFT && k->get_command()) {
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// trying to draw a rectangle with the painting tool, so change to the correct tool
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tool = last_tool;
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CanvasItemEditor::get_singleton()->update_viewport();
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_update_button_tool();
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}
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if (k->get_scancode() == KEY_ESCAPE) {
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if (tool == TOOL_PASTING)
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@ -1448,8 +1448,30 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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CanvasItemEditor::get_singleton()->update_viewport();
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return true;
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}
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}
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} else if (k.is_valid()) { // release event
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if (tool == TOOL_NONE) {
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if (k->get_scancode() == KEY_SHIFT && k->get_command()) {
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tool = TOOL_PICKING;
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_update_button_tool();
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}
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} else if (tool == TOOL_PICKING) {
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#ifdef APPLE_STYLE_KEYS
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if (k->get_scancode() == KEY_META) {
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#else
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if (k->get_scancode() == KEY_CONTROL) {
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#endif
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// go back to that last tool if KEY_CONTROL was released
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tool = last_tool;
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CanvasItemEditor::get_singleton()->update_viewport();
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_update_button_tool();
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}
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}
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}
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return false;
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}
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@ -1923,6 +1945,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
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// Tools
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paint_button = memnew(ToolButton);
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paint_button->set_shortcut(ED_SHORTCUT("tile_map_editor/paint_tile", TTR("Paint Tile"), KEY_P));
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paint_button->set_tooltip(TTR("Shift+RMB: Line Draw\nShift+Ctrl+RMB: Rectangle Paint"));
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paint_button->connect("pressed", this, "_button_tool_select", make_binds(TOOL_NONE));
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paint_button->set_toggle_mode(true);
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toolbar->add_child(paint_button);
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@ -105,6 +105,7 @@ class TileMapEditor : public VBoxContainer {
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CheckBox *manual_button;
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Tool tool;
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Tool last_tool;
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bool selection_active;
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bool mouse_over;
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