Added a node_added signal to the SceneTree
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@ -212,6 +212,8 @@ void Node::_propagate_enter_tree() {
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emit_signal(SceneStringNames::get_singleton()->tree_entered);
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data.tree->node_added(this);
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data.blocked++;
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//block while adding children
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@ -85,6 +85,11 @@ void SceneTree::tree_changed() {
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emit_signal(tree_changed_name);
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}
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void SceneTree::node_added(Node *p_node) {
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emit_signal(node_added_name, p_node);
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}
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void SceneTree::node_removed(Node *p_node) {
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if (current_scene == p_node) {
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@ -2189,6 +2194,7 @@ void SceneTree::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_server_disconnected"), &SceneTree::_server_disconnected);
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ADD_SIGNAL(MethodInfo("tree_changed"));
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ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node")));
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ADD_SIGNAL(MethodInfo("node_removed", PropertyInfo(Variant::OBJECT, "node")));
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ADD_SIGNAL(MethodInfo("screen_resized"));
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ADD_SIGNAL(MethodInfo("node_configuration_warning_changed", PropertyInfo(Variant::OBJECT, "node")));
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@ -2260,6 +2266,7 @@ SceneTree::SceneTree() {
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root = NULL;
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current_frame = 0;
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tree_changed_name = "tree_changed";
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node_added_name = "node_added";
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node_removed_name = "node_removed";
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ugc_locked = false;
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call_lock = 0;
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@ -124,6 +124,7 @@ private:
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bool input_handled;
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Size2 last_screen_size;
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StringName tree_changed_name;
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StringName node_added_name;
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StringName node_removed_name;
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int64_t current_frame;
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@ -233,6 +234,7 @@ private:
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void _rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
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void tree_changed();
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void node_added(Node *p_node);
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void node_removed(Node *p_node);
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Group *add_to_group(const StringName &p_group, Node *p_node);
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