Fix setting for pointing emulation

Fix #18582

GLOBAL_DEF("input/something") is treated as Input Map setting, not as General.
This commit is contained in:
volzhs 2018-05-10 14:26:28 +09:00
parent fe82b5a122
commit 99bc7f3f4e
1 changed files with 2 additions and 2 deletions

View File

@ -1150,14 +1150,14 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {
if (bool(GLOBAL_DEF("input/pointing_devices/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
if (!OS::get_singleton()->has_touchscreen_ui_hint()) {
//only if no touchscreen ui hint, set emulation
id->set_emulate_touch_from_mouse(true);
}
}
id->set_emulate_mouse_from_touch(bool(GLOBAL_DEF("input/pointing_devices/emulate_mouse_from_touch", true)));
id->set_emulate_mouse_from_touch(bool(GLOBAL_DEF("input_devices/pointing/emulate_mouse_from_touch", true)));
}
MAIN_PRINT("Main: Load Remaps");