Fix setting for pointing emulation
Fix #18582 GLOBAL_DEF("input/something") is treated as Input Map setting, not as General.
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@ -1150,14 +1150,14 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
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InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
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if (id) {
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if (bool(GLOBAL_DEF("input/pointing_devices/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
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if (bool(GLOBAL_DEF("input_devices/pointing/emulate_touch_from_mouse", false)) && !(editor || project_manager)) {
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if (!OS::get_singleton()->has_touchscreen_ui_hint()) {
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//only if no touchscreen ui hint, set emulation
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id->set_emulate_touch_from_mouse(true);
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}
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}
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id->set_emulate_mouse_from_touch(bool(GLOBAL_DEF("input/pointing_devices/emulate_mouse_from_touch", true)));
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id->set_emulate_mouse_from_touch(bool(GLOBAL_DEF("input_devices/pointing/emulate_mouse_from_touch", true)));
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}
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MAIN_PRINT("Main: Load Remaps");
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