VisualScript: Fix -Wduplicate-branches warning

When VSDEBUG is a no-op (default), those branches did the same (nothing).
This commit is contained in:
Rémi Verschelde 2020-07-22 16:57:16 +02:00
parent f54fd5ac10
commit 9a586defed

View File

@ -36,8 +36,6 @@
#include "scene/main/node.h" #include "scene/main/node.h"
#include "visual_script_nodes.h" #include "visual_script_nodes.h"
#include <stdint.h>
//used by editor, this is not really saved //used by editor, this is not really saved
void VisualScriptNode::set_breakpoint(bool p_breakpoint) { void VisualScriptNode::set_breakpoint(bool p_breakpoint) {
breakpoint = p_breakpoint; breakpoint = p_breakpoint;
@ -1764,11 +1762,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
} }
next = node->sequence_outputs[output]; next = node->sequence_outputs[output];
if (next) { VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "NULL"));
VSDEBUG("GOT NEXT NODE - " + itos(next->get_id()));
} else {
VSDEBUG("GOT NEXT NODE - NULL");
}
} }
if (flow_stack) { if (flow_stack) {