Implemented drag and drop across windows, both OS and embedded.
This commit is contained in:
parent
047e0b7de5
commit
9a5d15a2dc
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@ -699,6 +699,26 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
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windows.erase(p_id);
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}
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void DisplayServerX11::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
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ERR_FAIL_COND(!windows.has(p_window));
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WindowData &wd = windows[p_window];
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wd.instance_id = p_instance;
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}
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ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) const {
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ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
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const WindowData &wd = windows[p_window];
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return wd.instance_id;
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}
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DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const {
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return INVALID_WINDOW_ID;
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}
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void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -130,6 +130,8 @@ class DisplayServerX11 : public DisplayServer {
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WindowID transient_parent = INVALID_WINDOW_ID;
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Set<WindowID> transient_children;
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ObjectID instance_id;
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//better to guess on the fly, given WM can change it
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//WindowMode mode;
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bool fullscreen = false; //OS can't exit from this mode
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@ -263,11 +265,16 @@ public:
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virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
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virtual Vector<int> get_window_list() const;
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virtual Vector<DisplayServer::WindowID> get_window_list() const;
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virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
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virtual void delete_sub_window(WindowID p_id);
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virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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@ -435,17 +435,32 @@ bool DisplayServerWindows::screen_is_kept_on() const {
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return false;
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}
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Vector<int> DisplayServerWindows::get_window_list() const {
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Vector<DisplayServer::WindowID> DisplayServerWindows::get_window_list() const {
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_THREAD_SAFE_METHOD_
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Vector<int> ret;
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Vector<DisplayServer::WindowID> ret;
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for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
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ret.push_back(E->key());
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}
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return ret;
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}
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DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(const Point2i &p_position) const {
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POINT p;
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p.x = p_position.x;
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p.y = p_position.y;
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HWND hwnd = WindowFromPoint(p);
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for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
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if (E->get().hWnd == hwnd) {
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return E->key();
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}
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}
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return INVALID_WINDOW_ID;
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}
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DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect) {
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_THREAD_SAFE_METHOD_
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@ -504,6 +519,22 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
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windows.erase(p_window);
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}
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void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!windows.has(p_window));
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windows[p_window].instance_id = p_instance;
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}
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ObjectID DisplayServerWindows::window_get_attached_instance_id(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
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return windows[p_window].instance_id;
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}
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void DisplayServerWindows::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -195,6 +195,8 @@ class DisplayServerWindows : public DisplayServer {
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Size2 window_rect;
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Point2 last_pos;
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ObjectID instance_id;
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// IME
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HIMC im_himc;
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Vector2 im_position;
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@ -291,11 +293,16 @@ public:
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virtual void screen_set_keep_on(bool p_enable); //disable screensaver
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virtual bool screen_is_kept_on() const;
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virtual Vector<int> get_window_list() const;
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virtual Vector<DisplayServer::WindowID> get_window_list() const;
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virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
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virtual void delete_sub_window(WindowID p_window);
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virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
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virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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@ -196,6 +196,7 @@ Viewport::GUI::GUI() {
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mouse_focus_mask = 0;
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key_focus = NULL;
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mouse_over = NULL;
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drag_mouse_over = NULL;
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tooltip = NULL;
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tooltip_popup = NULL;
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@ -1960,11 +1961,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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if (gui.drag_data.get_type() != Variant::NIL && mb->get_button_index() == BUTTON_LEFT) {
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if (gui.mouse_over) {
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Size2 pos = mpos;
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pos = gui.focus_inv_xform.xform(pos);
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_gui_drop(gui.mouse_over, pos, false);
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if (gui.drag_mouse_over) {
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_gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, false);
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}
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if (gui.drag_preview && mb->get_button_index() == BUTTON_LEFT) {
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@ -1974,6 +1972,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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gui.drag_data = Variant();
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gui.dragging = false;
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gui.drag_mouse_over = nullptr;
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_propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
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//change mouse accordingly
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}
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@ -2098,107 +2097,195 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
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gui.mouse_over = over;
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if (gui.drag_preview) {
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gui.drag_preview->set_position(mpos);
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}
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DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)InputFilter::get_singleton()->get_default_cursor_shape();
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if (!over) {
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DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)InputFilter::get_singleton()->get_default_cursor_shape());
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return;
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}
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if (over) {
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Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
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Size2 pos = localizer.xform(mpos);
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Vector2 speed = localizer.basis_xform(mm->get_speed());
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Vector2 rel = localizer.basis_xform(mm->get_relative());
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Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
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Size2 pos = localizer.xform(mpos);
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Vector2 speed = localizer.basis_xform(mm->get_speed());
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Vector2 rel = localizer.basis_xform(mm->get_relative());
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mm = mm->xformed_by(Transform2D()); //make a copy
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mm = mm->xformed_by(Transform2D()); //make a copy
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mm->set_global_position(mpos);
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mm->set_speed(speed);
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mm->set_relative(rel);
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mm->set_global_position(mpos);
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mm->set_speed(speed);
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mm->set_relative(rel);
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if (mm->get_button_mask() == 0) {
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//nothing pressed
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if (mm->get_button_mask() == 0) {
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//nothing pressed
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bool can_tooltip = true;
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bool can_tooltip = true;
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bool is_tooltip_shown = false;
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bool is_tooltip_shown = false;
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if (gui.tooltip_popup) {
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if (can_tooltip && gui.tooltip) {
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String tooltip = _gui_get_tooltip(over, gui.tooltip->get_global_transform().xform_inv(mpos));
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if (gui.tooltip_popup) {
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if (can_tooltip && gui.tooltip) {
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String tooltip = _gui_get_tooltip(over, gui.tooltip->get_global_transform().xform_inv(mpos));
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if (tooltip.length() == 0)
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_gui_cancel_tooltip();
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else if (gui.tooltip_label) {
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if (tooltip == gui.tooltip_label->get_text()) {
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is_tooltip_shown = true;
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}
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} else {
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Variant t = gui.tooltip_popup->call("get_tooltip_text");
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if (t.get_type() == Variant::STRING) {
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if (tooltip == String(t)) {
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if (tooltip.length() == 0)
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_gui_cancel_tooltip();
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else if (gui.tooltip_label) {
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if (tooltip == gui.tooltip_label->get_text()) {
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is_tooltip_shown = true;
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}
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} else {
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is_tooltip_shown = true; //well, nothing to compare against, likely using custom control, so if it changes there is nothing we can do
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Variant t = gui.tooltip_popup->call("get_tooltip_text");
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if (t.get_type() == Variant::STRING) {
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if (tooltip == String(t)) {
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is_tooltip_shown = true;
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}
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} else {
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is_tooltip_shown = true; //well, nothing to compare against, likely using custom control, so if it changes there is nothing we can do
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}
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}
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} else
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_gui_cancel_tooltip();
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}
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if (can_tooltip && !is_tooltip_shown) {
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gui.tooltip = over;
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gui.tooltip_pos = over->get_screen_transform().xform(pos); //(parent_xform * get_transform()).affine_inverse().xform(pos);
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gui.tooltip_timer = gui.tooltip_delay;
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}
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}
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//pos = gui.focus_inv_xform.xform(pos);
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mm->set_position(pos);
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Control::CursorShape cursor_shape = Control::CURSOR_ARROW;
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{
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Control *c = over;
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Vector2 cpos = pos;
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while (c) {
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cursor_shape = c->get_cursor_shape(cpos);
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cpos = c->get_transform().xform(cpos);
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if (cursor_shape != Control::CURSOR_ARROW)
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break;
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if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP)
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break;
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if (c->is_set_as_toplevel())
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break;
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c = c->get_parent_control();
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}
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}
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ds_cursor_shape = (DisplayServer::CursorShape)cursor_shape;
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if (over && over->can_process()) {
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_gui_call_input(over, mm);
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}
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set_input_as_handled();
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}
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if (gui.drag_data.get_type() != Variant::NIL) {
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//handle dragandrop
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if (gui.drag_preview) {
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gui.drag_preview->set_position(mpos);
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}
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gui.drag_mouse_over = over;
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gui.drag_mouse_over_pos = Vector2();
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//find the window this is above of
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//see if there is an embedder
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Viewport *embedder = nullptr;
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Vector2 viewport_pos;
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if (is_embedding_subwindows()) {
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embedder = this;
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viewport_pos = mpos;
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} else {
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//not an embeder, but may be a subwindow of an embedder
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Window *w = Object::cast_to<Window>(this);
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if (w) {
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if (w->is_embedded()) {
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embedder = w->_get_embedder();
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Transform2D ai = (get_final_transform().affine_inverse() * _get_input_pre_xform()).affine_inverse();
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viewport_pos = ai.xform(mpos) + w->get_position(); //to parent coords
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}
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}
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}
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Viewport *viewport_under = nullptr;
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if (embedder) {
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//use embedder logic
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for (int i = embedder->gui.sub_windows.size() - 1; i >= 0; i--) {
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Window *sw = embedder->gui.sub_windows[i].window;
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Rect2 swrect = Rect2i(sw->get_position(), sw->get_size());
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if (!sw->get_flag(Window::FLAG_BORDERLESS)) {
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int title_height = sw->get_theme_constant("title_height");
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swrect.position.y -= title_height;
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swrect.size.y += title_height;
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}
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if (swrect.has_point(viewport_pos)) {
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viewport_under = sw;
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viewport_pos -= sw->get_position();
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}
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}
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if (!viewport_under) {
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//not in a subwindow, likely in embedder
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viewport_under = embedder;
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}
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} else {
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//use displayserver logic
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Vector2i screen_mouse_pos = DisplayServer::get_singleton()->mouse_get_position();
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DisplayServer::WindowID window_id = DisplayServer::get_singleton()->get_window_at_screen_position(screen_mouse_pos);
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if (window_id != DisplayServer::INVALID_WINDOW_ID) {
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ObjectID object_under = DisplayServer::get_singleton()->window_get_attached_instance_id(window_id);
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if (object_under != ObjectID()) { //fetch window
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Window *w = Object::cast_to<Window>(ObjectDB::get_instance(object_under));
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if (w) {
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viewport_under = w;
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viewport_pos = screen_mouse_pos - w->get_position();
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}
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}
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} else
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_gui_cancel_tooltip();
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}
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}
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if (can_tooltip && !is_tooltip_shown) {
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if (viewport_under) {
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Transform2D ai = (viewport_under->get_final_transform().affine_inverse() * viewport_under->_get_input_pre_xform());
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viewport_pos = ai.xform(viewport_pos);
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//find control under at pos
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gui.drag_mouse_over = viewport_under->_gui_find_control(viewport_pos);
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if (gui.drag_mouse_over) {
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Transform2D localizer = gui.drag_mouse_over->get_global_transform_with_canvas().affine_inverse();
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gui.drag_mouse_over_pos = localizer.xform(viewport_pos);
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gui.tooltip = over;
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gui.tooltip_pos = over->get_screen_transform().xform(pos); //(parent_xform * get_transform()).affine_inverse().xform(pos);
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gui.tooltip_timer = gui.tooltip_delay;
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}
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}
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if (mm->get_button_mask() & BUTTON_MASK_LEFT) {
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//pos = gui.focus_inv_xform.xform(pos);
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bool can_drop = _gui_drop(gui.drag_mouse_over, gui.drag_mouse_over_pos, true);
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mm->set_position(pos);
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if (!can_drop) {
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ds_cursor_shape = DisplayServer::CURSOR_FORBIDDEN;
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} else {
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ds_cursor_shape = DisplayServer::CURSOR_CAN_DROP;
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}
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}
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}
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Control::CursorShape cursor_shape = Control::CURSOR_ARROW;
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{
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Control *c = over;
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Vector2 cpos = pos;
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while (c) {
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cursor_shape = c->get_cursor_shape(cpos);
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cpos = c->get_transform().xform(cpos);
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if (cursor_shape != Control::CURSOR_ARROW)
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break;
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if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP)
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break;
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if (c->is_set_as_toplevel())
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break;
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c = c->get_parent_control();
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}
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}
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DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)cursor_shape);
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if (over && over->can_process()) {
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_gui_call_input(over, mm);
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}
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set_input_as_handled();
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if (gui.drag_data.get_type() != Variant::NIL && mm->get_button_mask() & BUTTON_MASK_LEFT) {
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bool can_drop = _gui_drop(over, pos, true);
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if (!can_drop) {
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DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_FORBIDDEN);
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} else {
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DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_CAN_DROP);
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gui.drag_mouse_over = nullptr;
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}
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//change mouse accordingly i guess
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}
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DisplayServer::get_singleton()->cursor_set_shape(ds_cursor_shape);
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}
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Ref<InputEventScreenTouch> touch_event = p_event;
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@ -2443,6 +2530,8 @@ void Viewport::_gui_hid_control(Control *p_control) {
|
|||
_gui_remove_focus();
|
||||
if (gui.mouse_over == p_control)
|
||||
gui.mouse_over = NULL;
|
||||
if (gui.drag_mouse_over == p_control)
|
||||
gui.drag_mouse_over = NULL;
|
||||
if (gui.tooltip == p_control)
|
||||
_gui_cancel_tooltip();
|
||||
}
|
||||
|
@ -2461,6 +2550,8 @@ void Viewport::_gui_remove_control(Control *p_control) {
|
|||
gui.key_focus = NULL;
|
||||
if (gui.mouse_over == p_control)
|
||||
gui.mouse_over = NULL;
|
||||
if (gui.drag_mouse_over == p_control)
|
||||
gui.drag_mouse_over = NULL;
|
||||
if (gui.tooltip == p_control)
|
||||
gui.tooltip = NULL;
|
||||
}
|
||||
|
@ -2852,7 +2943,7 @@ bool Viewport::_sub_windows_forward_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
_sub_window_update(sw.window);
|
||||
} else {
|
||||
gui.subwindow_resize_mode = _sub_window_get_resize_margin(gui.subwindow_focused, mb->get_position());
|
||||
gui.subwindow_resize_mode = _sub_window_get_resize_margin(sw.window, mb->get_position());
|
||||
if (gui.subwindow_resize_mode != SUB_WINDOW_RESIZE_DISABLED) {
|
||||
gui.subwindow_resize_from_rect = r;
|
||||
gui.subwindow_drag_from = mb->get_position();
|
||||
|
|
|
@ -310,6 +310,8 @@ private:
|
|||
int mouse_focus_mask;
|
||||
Control *key_focus;
|
||||
Control *mouse_over;
|
||||
Control *drag_mouse_over;
|
||||
Vector2 drag_mouse_over_pos;
|
||||
Control *tooltip;
|
||||
Window *tooltip_popup;
|
||||
Label *tooltip_label;
|
||||
|
|
|
@ -228,6 +228,7 @@ void Window::_make_window() {
|
|||
DisplayServer::get_singleton()->window_set_max_size(max_size, window_id);
|
||||
DisplayServer::get_singleton()->window_set_min_size(min_size, window_id);
|
||||
DisplayServer::get_singleton()->window_set_title(title, window_id);
|
||||
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
|
||||
|
||||
_update_window_size();
|
||||
|
||||
|
@ -715,6 +716,7 @@ void Window::_notification(int p_what) {
|
|||
//it's the root window!
|
||||
visible = true; //always visible
|
||||
window_id = DisplayServer::MAIN_WINDOW_ID;
|
||||
DisplayServer::get_singleton()->window_attach_instance_id(get_instance_id(), window_id);
|
||||
_update_from_window();
|
||||
//since this window already exists (created on start), we must update pos and size from it
|
||||
{
|
||||
|
@ -869,7 +871,6 @@ void Window::child_controls_changed() {
|
|||
}
|
||||
|
||||
void Window::_window_input(const Ref<InputEvent> &p_ev) {
|
||||
|
||||
if (Engine::get_singleton()->is_editor_hint() && (Object::cast_to<InputEventJoypadButton>(p_ev.ptr()) || Object::cast_to<InputEventJoypadMotion>(*p_ev)))
|
||||
return; //avoid joy input on editor
|
||||
|
||||
|
|
|
@ -263,6 +263,7 @@ void DisplayServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("screen_is_kept_on"), &DisplayServer::screen_is_kept_on);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list);
|
||||
ClassDB::bind_method(D_METHOD("get_window_at_screen_position", "position"), &DisplayServer::get_window_at_screen_position);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i()));
|
||||
ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
|
||||
|
@ -283,6 +284,9 @@ void DisplayServer::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("window_set_input_text_callback", "callback", "window_id"), &DisplayServer::window_set_input_text_callback, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_drop_files_callback", "callback", "window_id"), &DisplayServer::window_set_drop_files_callback, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_attach_instance_id", "instance_id", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_get_attached_instance_id", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID));
|
||||
|
||||
|
|
|
@ -166,7 +166,7 @@ public:
|
|||
|
||||
typedef int WindowID;
|
||||
|
||||
virtual Vector<int> get_window_list() const = 0;
|
||||
virtual Vector<DisplayServer::WindowID> get_window_list() const = 0;
|
||||
|
||||
enum WindowFlags {
|
||||
WINDOW_FLAG_RESIZE_DISABLED,
|
||||
|
@ -185,6 +185,11 @@ public:
|
|||
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i());
|
||||
virtual void delete_sub_window(WindowID p_id);
|
||||
|
||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
|
||||
|
||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const = 0;
|
||||
|
||||
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
|
||||
|
||||
enum WindowEvent {
|
||||
|
|
Loading…
Reference in New Issue