[macOS] Fix heap use-after-free in DisplayServer.
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@ -311,8 +311,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
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}
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DS_OSX->windows.erase(window_id);
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if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
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DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
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[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
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@ -332,6 +330,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
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DS_OSX->context_vulkan->window_destroy(window_id);
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}
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#endif
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DS_OSX->windows.erase(window_id);
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}
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- (void)windowDidEnterFullScreen:(NSNotification *)notification {
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@ -3803,9 +3803,11 @@ DisplayServerOSX::~DisplayServerOSX() {
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}
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//destroy all windows
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for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
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[E->get().window_object setContentView:nil];
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[E->get().window_object close];
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for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) {
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Map<WindowID, WindowData>::Element *F = E;
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E = E->next();
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[F->get().window_object setContentView:nil];
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[F->get().window_object close];
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}
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//destroy drivers
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