Timeseek works like this

This commit is contained in:
Theo Hallenius 2014-07-07 22:54:34 +02:00
parent 9ff6d55822
commit 9aa278c590
1 changed files with 3 additions and 2 deletions

View File

@ -1046,8 +1046,9 @@ void AnimationTreePlayer::timescale_node_set_scale(const StringName& p_node,floa
void AnimationTreePlayer::timeseek_node_seek(const StringName& p_node,float p_pos) {
// GET_NODE( NODE_TIMESEEK, TimeSeekNode );
//hmm
GET_NODE( NODE_TIMESEEK, TimeSeekNode );
n->seek_pos=p_pos;
}
void AnimationTreePlayer::transition_node_set_input_count(const StringName& p_node, int p_inputs) {