Timeseek works like this
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@ -1046,8 +1046,9 @@ void AnimationTreePlayer::timescale_node_set_scale(const StringName& p_node,floa
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void AnimationTreePlayer::timeseek_node_seek(const StringName& p_node,float p_pos) {
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// GET_NODE( NODE_TIMESEEK, TimeSeekNode );
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//hmm
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GET_NODE( NODE_TIMESEEK, TimeSeekNode );
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n->seek_pos=p_pos;
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}
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void AnimationTreePlayer::transition_node_set_input_count(const StringName& p_node, int p_inputs) {
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