Fix cursor behaviour in Tree while holding CTRL
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28a60b3de0
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9abbdea95e
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@ -1100,9 +1100,15 @@ void SceneTreeEditor::_update_selection(TreeItem *item) {
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}
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if (editor_selection->is_selected(n)) {
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item->select(0);
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if (!item->is_selected(0)) {
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item->select(0);
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}
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} else {
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item->deselect(0);
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if (item->is_selected(0)) {
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TreeItem *previous_cursor_item = tree->get_selected();
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item->deselect(0);
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previous_cursor_item->set_as_cursor(0);
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}
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}
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TreeItem *c = item->get_first_child();
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@ -2868,21 +2868,17 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
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return -1;
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}
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if (select_mode == SELECT_MULTI && p_mod->is_command_or_control_pressed() && c.selectable) {
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if (!c.selected || p_button == MouseButton::RIGHT) {
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p_item->select(col);
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emit_signal(SNAME("multi_selected"), p_item, col, true);
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emit_signal(SNAME("item_mouse_selected"), get_local_mouse_position(), p_button);
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//p_item->selected_signal.call(col);
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if (c.selectable) {
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if (select_mode == SELECT_MULTI && p_mod->is_command_or_control_pressed()) {
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if (c.selected && p_button == MouseButton::LEFT) {
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p_item->deselect(col);
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emit_signal(SNAME("multi_selected"), p_item, col, false);
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} else {
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p_item->select(col);
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emit_signal(SNAME("multi_selected"), p_item, col, true);
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emit_signal(SNAME("item_mouse_selected"), get_local_mouse_position(), p_button);
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}
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} else {
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p_item->deselect(col);
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emit_signal(SNAME("multi_selected"), p_item, col, false);
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//p_item->deselected_signal.call(col);
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}
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} else {
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if (c.selectable) {
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if (select_mode == SELECT_MULTI && p_mod->is_shift_pressed() && selected_item && selected_item != p_item) {
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bool inrange = false;
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@ -2902,12 +2898,6 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
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emit_signal(SNAME("item_mouse_selected"), get_local_mouse_position(), p_button);
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}
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}
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/*
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if (!c.selected && select_mode==SELECT_MULTI) {
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emit_signal(SNAME("multi_selected"),p_item,col,true);
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}
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*/
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queue_redraw();
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}
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}
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@ -4400,9 +4390,7 @@ void Tree::item_selected(int p_column, TreeItem *p_item) {
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//emit_signal(SNAME("multi_selected"),p_item,p_column,true); - NO this is for TreeItem::select
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selected_col = p_column;
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if (!selected_item) {
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selected_item = p_item;
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}
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selected_item = p_item;
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} else {
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select_single_item(p_item, root, p_column);
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}
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@ -4410,11 +4398,18 @@ void Tree::item_selected(int p_column, TreeItem *p_item) {
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}
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void Tree::item_deselected(int p_column, TreeItem *p_item) {
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if (selected_item == p_item) {
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if (select_mode == SELECT_SINGLE && selected_item == p_item && selected_col == p_column) {
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selected_item = nullptr;
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if (selected_col == p_column) {
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selected_col = -1;
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} else {
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if (select_mode == SELECT_ROW && selected_item == p_item) {
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selected_item = nullptr;
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selected_col = -1;
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} else {
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if (select_mode == SELECT_MULTI) {
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selected_item = p_item;
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selected_col = p_column;
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}
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}
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}
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