Merge pull request #58803 from KoBeWi/a_bit_of_everything
Various code and documentation improvements
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commit
9b4d4bbaea
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@ -82,7 +82,7 @@
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Returns [code]true[/code] if the scene file has nodes.
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</description>
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</method>
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<method name="get_state">
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<method name="get_state" qualifiers="const">
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<return type="SceneState" />
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<description>
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Returns the [code]SceneState[/code] representing the scene file contents.
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@ -114,7 +114,7 @@
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True if the interaction with particle attractors is enabled.
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</member>
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<member name="collision_bounce" type="float" setter="set_collision_bounce" getter="get_collision_bounce" default="0.0">
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Collision bouncyness.
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Collision bounciness.
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</member>
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<member name="collision_enabled" type="bool" setter="set_collision_enabled" getter="is_collision_enabled" default="false">
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True if collisions are enabled for this particle system.
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@ -21,7 +21,7 @@
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<return type="void" />
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<argument index="0" name="time_sec" type="float" default="-1" />
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<description>
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Starts the timer. Sets [code]wait_time[/code] to [code]time_sec[/code] if [code]time_sec > 0[/code]. This also resets the remaining time to [code]wait_time[/code].
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Starts the timer. Sets [member wait_time] to [code]time_sec[/code] if [code]time_sec > 0[/code]. This also resets the remaining time to [member wait_time].
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[b]Note:[/b] This method will not resume a paused timer. See [member paused].
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</description>
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</method>
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@ -767,7 +767,6 @@ bool DynamicFontImportSettings::_char_update(int32_t p_char) {
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selected_chars.insert(p_char);
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return true;
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}
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label_glyphs->set_text(TTR("Preloaded glyphs: ") + itos(selected_glyphs.size()));
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}
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void DynamicFontImportSettings::_range_update(int32_t p_start, int32_t p_end) {
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@ -117,7 +117,7 @@ void PluginConfigDialog::_on_required_text_changed(const String &) {
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if (name_edit->get_text().is_empty()) {
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is_valid = false;
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name_validation->set_texture(invalid_icon);
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name_validation->set_tooltip(TTR("Plugin name cannot not be blank."));
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name_validation->set_tooltip(TTR("Plugin name cannot be blank."));
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}
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if (script_edit->get_text().get_extension() != ext) {
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is_valid = false;
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@ -127,7 +127,7 @@ void PluginConfigDialog::_on_required_text_changed(const String &) {
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if (script_edit->get_text().get_basename().is_empty()) {
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is_valid = false;
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script_validation->set_texture(invalid_icon);
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script_validation->set_tooltip(TTR("Script name cannot not be blank."));
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script_validation->set_tooltip(TTR("Script name cannot be blank."));
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}
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if (subfolder_edit->get_text().is_empty()) {
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is_valid = false;
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@ -6920,19 +6920,19 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
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}
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void Node3DEditor::_update_theme() {
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tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
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tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
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tool_button[TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
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tool_button[TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
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tool_button[TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
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tool_button[TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
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tool_button[TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
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tool_button[TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
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tool_button[TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
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tool_button[TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
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tool_button[TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
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tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
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tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
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tool_option_button[Node3DEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
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tool_option_button[TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
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tool_option_button[TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
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tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
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view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon(SNAME("Panels1"), SNAME("EditorIcons")));
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view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon(SNAME("Panels2"), SNAME("EditorIcons")));
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@ -486,7 +486,7 @@ bool SceneTree::process(double p_time) {
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}
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E->get()->set_time_left(time_left);
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if (time_left < 0) {
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if (time_left <= 0) {
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E->get()->emit_signal(SNAME("timeout"));
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timers.erase(E);
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}
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@ -1653,7 +1653,7 @@ void PackedScene::recreate_state() {
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#endif
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}
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Ref<SceneState> PackedScene::get_state() {
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Ref<SceneState> PackedScene::get_state() const {
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return state;
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}
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@ -228,7 +228,7 @@ public:
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virtual void set_last_modified_time(uint64_t p_time) override { state->set_last_modified_time(p_time); }
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#endif
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Ref<SceneState> get_state();
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Ref<SceneState> get_state() const;
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PackedScene();
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};
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