fix small issue with copying reflections

This commit is contained in:
Juan Linietsky 2016-12-04 13:08:38 -03:00
parent a299c3ebf1
commit 9bc506067a

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@ -2991,7 +2991,7 @@ void RasterizerSceneGLES3::_render_mrts(Environment *env,const CameraMatrix &p_c
glBlendEquation(GL_FUNC_ADD);
glBlendFunc(GL_ONE,GL_ONE); //use additive to accumulate one over the other
//_copy_screen();
_copy_screen();
glDisable(GL_BLEND); //end additive