diff --git a/main/input_default.cpp b/main/input_default.cpp index d543eff52dc..7ca580f8ede 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -811,10 +811,7 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) { Joypad &joy = joy_names[p_device]; - // Make sure that we don't generate events for up to 5% jitter - // This is needed for Nintendo Switch Pro controllers, which jitter at rest - const float MIN_AXIS_CHANGE = 0.05f; - if (fabs(joy.last_axis[p_axis] - p_value.value) < MIN_AXIS_CHANGE) { + if (joy.last_axis[p_axis] == p_value.value) { return; }