Merge pull request #97069 from patwork/fix-gles3-update-sky-cubemap

Fix for GLES3 radiance cubemap update
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Rémi Verschelde 2024-09-17 09:18:01 +02:00
commit 9c4e3fbaaf
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@ -933,7 +933,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p
int max_processing_layer = sky->mipmap_count; int max_processing_layer = sky->mipmap_count;
// Update radiance cubemap // Update radiance cubemap
if (sky->reflection_dirty && (sky->processing_layer > max_processing_layer || update_single_frame)) { if (sky->reflection_dirty && (sky->processing_layer >= max_processing_layer || update_single_frame)) {
static const Vector3 view_normals[6] = { static const Vector3 view_normals[6] = {
Vector3(+1, 0, 0), Vector3(+1, 0, 0),
Vector3(-1, 0, 0), Vector3(-1, 0, 0),