Merge pull request #97069 from patwork/fix-gles3-update-sky-cubemap
Fix for GLES3 radiance cubemap update
This commit is contained in:
commit
9c4e3fbaaf
|
@ -933,7 +933,7 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p
|
|||
int max_processing_layer = sky->mipmap_count;
|
||||
|
||||
// Update radiance cubemap
|
||||
if (sky->reflection_dirty && (sky->processing_layer > max_processing_layer || update_single_frame)) {
|
||||
if (sky->reflection_dirty && (sky->processing_layer >= max_processing_layer || update_single_frame)) {
|
||||
static const Vector3 view_normals[6] = {
|
||||
Vector3(+1, 0, 0),
|
||||
Vector3(-1, 0, 0),
|
||||
|
|
Loading…
Reference in New Issue