diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 13e5470a56e..2ffa4dc50ba 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -838,6 +838,8 @@ + Creates a RenderingDevice that can be used to do draw and compute operations on a separate thread. Cannot draw to the screen nor share data with the global RenderingDevice. + [b]Note:[/b] When using the OpenGL backend or when running in headless mode, this function always returns [code]null[/code]. @@ -1273,6 +1275,8 @@ + Returns the global RenderingDevice. + [b]Note:[/b] When using the OpenGL backend or when running in headless mode, this function always returns [code]null[/code]. diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index a18a9d7460f..6cb1684baf5 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -1476,7 +1476,11 @@ RenderingDevice *RenderingServer::get_rendering_device() const { } RenderingDevice *RenderingServer::create_local_rendering_device() const { - return RenderingDevice::get_singleton()->create_local_device(); + RenderingDevice *device = RenderingDevice::get_singleton(); + if (!device) { + return nullptr; + } + return device->create_local_device(); } static Vector> _get_imgvec(const TypedArray &p_layers) {