Fixes broken scene created via New Resource
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de932a5285
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@ -1782,6 +1782,14 @@ void FileSystemDock::_resource_created() const {
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Resource *r = Object::cast_to<Resource>(c);
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Resource *r = Object::cast_to<Resource>(c);
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ERR_FAIL_COND(!r);
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ERR_FAIL_COND(!r);
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PackedScene *scene = Object::cast_to<PackedScene>(r);
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if (scene) {
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Node *node = memnew(Node);
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node->set_name("Node");
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scene->pack(node);
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memdelete(node);
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}
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REF res(r);
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REF res(r);
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editor->push_item(c);
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editor->push_item(c);
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