description for Input.is_mouse_button_pressed()
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@ -13754,6 +13754,7 @@ returns:= "username=user&password=pass"
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<argument index="0" name="button" type="int">
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<argument index="0" name="button" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Returns true or false depending on whether mouse button is pressed or not. You can pass BUTTON_*, which are pre-defined constants listed in [@Global Scope].
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</description>
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</description>
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</method>
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</method>
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<method name="is_joy_button_pressed">
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<method name="is_joy_button_pressed">
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@ -13764,7 +13765,7 @@ returns:= "username=user&password=pass"
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<argument index="1" name="button" type="int">
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<argument index="1" name="button" type="int">
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</argument>
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</argument>
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<description>
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<description>
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Returns if the joystick button at the given index is currently pressed. (see JOY_* constans in [@Global Scope])
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Returns if the joystick button at the given index is currently pressed. (see JOY_* constants in [@Global Scope])
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</description>
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</description>
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</method>
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</method>
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<method name="is_action_pressed">
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<method name="is_action_pressed">
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