description for Input.is_mouse_button_pressed()

This commit is contained in:
Adham Zahran 2016-02-07 18:54:01 +02:00
parent 1af65aff44
commit 9d8b798d44

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@ -13754,6 +13754,7 @@ returns:= "username=user&password=pass"
<argument index="0" name="button" type="int"> <argument index="0" name="button" type="int">
</argument> </argument>
<description> <description>
Returns true or false depending on whether mouse button is pressed or not. You can pass BUTTON_*, which are pre-defined constants listed in [@Global Scope].
</description> </description>
</method> </method>
<method name="is_joy_button_pressed"> <method name="is_joy_button_pressed">
@ -13764,7 +13765,7 @@ returns:= "username=user&amp;password=pass"
<argument index="1" name="button" type="int"> <argument index="1" name="button" type="int">
</argument> </argument>
<description> <description>
Returns if the joystick button at the given index is currently pressed. (see JOY_* constans in [@Global Scope]) Returns if the joystick button at the given index is currently pressed. (see JOY_* constants in [@Global Scope])
</description> </description>
</method> </method>
<method name="is_action_pressed"> <method name="is_action_pressed">