Merge pull request #93855 from ayanchavand/fix-docs-code-anim

Fix AnimationMixer docs example code for `get_root_motion_rotation_accumulator`
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Rémi Verschelde 2024-07-02 13:57:36 +02:00
commit 9db1a963be
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@ -189,10 +189,10 @@
func _process(delta):
if Input.is_action_just_pressed("animate"):
state_machine.travel("Animate")
var current_root_motion_rotation_accumulator: Quaternion = animation_tree.get_root_motion_Quaternion_accumulator()
var current_root_motion_rotation_accumulator: Quaternion = animation_tree.get_root_motion_rotation_accumulator()
var difference: Quaternion = prev_root_motion_rotation_accumulator.inverse() * current_root_motion_rotation_accumulator
prev_root_motion_rotation_accumulator = current_root_motion_rotation_accumulator
transform.basis *= difference
transform.basis *= Basis(difference)
[/gdscript]
[/codeblocks]
However, if the animation loops, an unintended discrete change may occur, so this is only useful for some simple use cases.