Merge pull request #26528 from bojidar-bg/26047-gdscript-object-argument

Allow parameters passed to GDScript functions to be nulled
This commit is contained in:
George Marques 2019-03-03 11:39:25 -03:00 committed by GitHub
commit 9db96d9f81
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1 changed files with 9 additions and 4 deletions

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@ -329,10 +329,15 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
}
if (!argument_types[i].is_type(*p_args[i], true)) {
r_err.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_err.argument = i;
r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
return Variant();
if (argument_types[i].is_type(Variant(), true)) {
memnew_placement(&stack[i], Variant);
continue;
} else {
r_err.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_err.argument = i;
r_err.expected = argument_types[i].kind == GDScriptDataType::BUILTIN ? argument_types[i].builtin_type : Variant::OBJECT;
return Variant();
}
}
if (argument_types[i].kind == GDScriptDataType::BUILTIN) {
Variant arg = Variant::construct(argument_types[i].builtin_type, &p_args[i], 1, r_err);