From 9e0b38ecd30cfe30c9e31e50f680da0e89d60ec6 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Mon, 11 Mar 2024 19:42:50 -0700 Subject: [PATCH] Disable XR server when compiling without 3D --- main/main.cpp | 28 ++++++--- servers/SCsub | 22 ++++--- servers/register_server_types.cpp | 62 ++++++++++--------- servers/rendering/renderer_compositor.cpp | 2 + servers/rendering/renderer_rd/effects/vrs.cpp | 5 ++ servers/rendering/renderer_scene_cull.h | 3 + servers/rendering/renderer_viewport.cpp | 14 ++++- servers/rendering/renderer_viewport.h | 5 +- servers/rendering/rendering_method.h | 7 +++ .../rendering/rendering_server_default.cpp | 2 + 10 files changed, 98 insertions(+), 52 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index 15f55fe180e..9215f2e848e 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -74,14 +74,15 @@ #include "servers/navigation_server_3d.h" #include "servers/navigation_server_3d_dummy.h" #include "servers/physics_server_2d.h" -#ifndef _3D_DISABLED -#include "servers/physics_server_3d.h" -#endif // _3D_DISABLED #include "servers/register_server_types.h" #include "servers/rendering/rendering_server_default.h" #include "servers/text/text_server_dummy.h" #include "servers/text_server.h" + +#ifndef _3D_DISABLED +#include "servers/physics_server_3d.h" #include "servers/xr_server.h" +#endif // _3D_DISABLED #ifdef TESTS_ENABLED #include "tests/test_main.h" @@ -144,17 +145,17 @@ static AudioServer *audio_server = nullptr; static DisplayServer *display_server = nullptr; static RenderingServer *rendering_server = nullptr; static CameraServer *camera_server = nullptr; -static XRServer *xr_server = nullptr; static TextServerManager *tsman = nullptr; -#ifndef _3D_DISABLED -static PhysicsServer3DManager *physics_server_3d_manager = nullptr; -static PhysicsServer3D *physics_server_3d = nullptr; -#endif // _3D_DISABLED static PhysicsServer2DManager *physics_server_2d_manager = nullptr; static PhysicsServer2D *physics_server_2d = nullptr; static NavigationServer3D *navigation_server_3d = nullptr; static NavigationServer2D *navigation_server_2d = nullptr; static ThemeDB *theme_db = nullptr; +#ifndef _3D_DISABLED +static PhysicsServer3DManager *physics_server_3d_manager = nullptr; +static PhysicsServer3D *physics_server_3d = nullptr; +static XRServer *xr_server = nullptr; +#endif // _3D_DISABLED // We error out if setup2() doesn't turn this true static bool _start_success = false; @@ -1646,6 +1647,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->disable_crash_handler(); } else if (I->get() == "--skip-breakpoints") { skip_breakpoints = true; +#ifndef _3D_DISABLED } else if (I->get() == "--xr-mode") { if (I->next()) { String xr_mode = I->next()->get().to_lower(); @@ -1664,7 +1666,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph OS::get_singleton()->print("Missing --xr-mode argument, aborting.\n"); goto error; } - +#endif // _3D_DISABLED } else if (I->get() == "--benchmark") { OS::get_singleton()->set_use_benchmark(true); } else if (I->get() == "--benchmark-file") { @@ -2788,6 +2790,7 @@ Error Main::setup2() { OS::get_singleton()->benchmark_end_measure("Servers", "Audio"); } +#ifndef _3D_DISABLED /* Initialize XR Server */ { @@ -2797,6 +2800,7 @@ Error Main::setup2() { OS::get_singleton()->benchmark_end_measure("Servers", "XR"); } +#endif // _3D_DISABLED OS::get_singleton()->benchmark_end_measure("Startup", "Servers"); @@ -3942,7 +3946,9 @@ bool Main::iteration() { bool exit = false; // process all our active interfaces +#ifndef _3D_DISABLED XRServer::get_singleton()->_process(); +#endif // _3D_DISABLED NavigationServer2D::get_singleton()->sync(); NavigationServer3D::get_singleton()->sync(); @@ -4161,11 +4167,13 @@ void Main::cleanup(bool p_force) { //clear global shader variables before scene and other graphics stuff are deinitialized. rendering_server->global_shader_parameters_clear(); +#ifndef _3D_DISABLED if (xr_server) { // Now that we're unregistering properly in plugins we need to keep access to xr_server for a little longer // We do however unset our primary interface xr_server->set_primary_interface(Ref()); } +#endif // _3D_DISABLED #ifdef TOOLS_ENABLED GDExtensionManager::get_singleton()->deinitialize_extensions(GDExtension::INITIALIZATION_LEVEL_EDITOR); @@ -4195,9 +4203,11 @@ void Main::cleanup(bool p_force) { EngineDebugger::deinitialize(); +#ifndef _3D_DISABLED if (xr_server) { memdelete(xr_server); } +#endif // _3D_DISABLED if (audio_server) { audio_server->finish(); diff --git a/servers/SCsub b/servers/SCsub index 3e836573359..2e4430f030a 100644 --- a/servers/SCsub +++ b/servers/SCsub @@ -15,22 +15,24 @@ env.add_source_files(env.servers_sources, "physics_server_2d_wrap_mt.cpp") env.add_source_files(env.servers_sources, "register_server_types.cpp") env.add_source_files(env.servers_sources, "rendering_server.cpp") env.add_source_files(env.servers_sources, "text_server.cpp") -env.add_source_files(env.servers_sources, "xr_server.cpp") -SConscript("xr/SCsub") -SConscript("camera/SCsub") -if not env["disable_3d"]: - SConscript("physics_3d/SCsub") - env.add_source_files(env.servers_sources, "physics_server_3d.cpp") - env.add_source_files(env.servers_sources, "physics_server_3d_wrap_mt.cpp") -SConscript("physics_2d/SCsub") -SConscript("rendering/SCsub") SConscript("audio/SCsub") -SConscript("text/SCsub") +SConscript("camera/SCsub") SConscript("debugger/SCsub") SConscript("extensions/SCsub") SConscript("movie_writer/SCsub") SConscript("navigation/SCsub") +SConscript("rendering/SCsub") +SConscript("text/SCsub") + +SConscript("physics_2d/SCsub") + +if not env["disable_3d"]: + SConscript("physics_3d/SCsub") + env.add_source_files(env.servers_sources, "physics_server_3d.cpp") + env.add_source_files(env.servers_sources, "physics_server_3d_wrap_mt.cpp") + SConscript("xr/SCsub") + env.add_source_files(env.servers_sources, "xr_server.cpp") lib = env.add_library("servers", env.servers_sources) diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 8547ebfad6e..4e491299412 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -77,13 +77,6 @@ #include "text/text_server_dummy.h" #include "text/text_server_extension.h" #include "text_server.h" -#include "xr/xr_body_tracker.h" -#include "xr/xr_face_tracker.h" -#include "xr/xr_hand_tracker.h" -#include "xr/xr_interface.h" -#include "xr/xr_interface_extension.h" -#include "xr/xr_positional_tracker.h" -#include "xr_server.h" // 2D physics and navigation. #include "navigation_server_2d.h" @@ -99,6 +92,13 @@ #include "physics_server_3d.h" #include "physics_server_3d_wrap_mt.h" #include "servers/extensions/physics_server_3d_extension.h" +#include "xr/xr_body_tracker.h" +#include "xr/xr_face_tracker.h" +#include "xr/xr_hand_tracker.h" +#include "xr/xr_interface.h" +#include "xr/xr_interface_extension.h" +#include "xr/xr_positional_tracker.h" +#include "xr_server.h" #endif // _3D_DISABLED ShaderTypes *shader_types = nullptr; @@ -165,26 +165,10 @@ void register_server_types() { GDREGISTER_CLASS(NativeMenu); - GDREGISTER_ABSTRACT_CLASS(NavigationServer2D); - GDREGISTER_ABSTRACT_CLASS(NavigationServer3D); - GDREGISTER_CLASS(NavigationPathQueryParameters2D); - GDREGISTER_CLASS(NavigationPathQueryParameters3D); - GDREGISTER_CLASS(NavigationPathQueryResult2D); - GDREGISTER_CLASS(NavigationPathQueryResult3D); - - GDREGISTER_CLASS(XRServer); GDREGISTER_CLASS(CameraServer); GDREGISTER_ABSTRACT_CLASS(RenderingDevice); - GDREGISTER_CLASS(XRBodyTracker); - GDREGISTER_ABSTRACT_CLASS(XRInterface); - GDREGISTER_CLASS(XRHandTracker); - GDREGISTER_CLASS(XRInterfaceExtension); // can't register this as virtual because we need a creation function for our extensions. - GDREGISTER_CLASS(XRPose); - GDREGISTER_CLASS(XRPositionalTracker); - GDREGISTER_CLASS(XRFaceTracker); - GDREGISTER_CLASS(AudioStream); GDREGISTER_CLASS(AudioStreamPlayback); GDREGISTER_VIRTUAL_CLASS(AudioStreamPlaybackResampled); @@ -303,6 +287,10 @@ void register_server_types() { PhysicsServer2DManager::get_singleton()->register_server("GodotPhysics2D", callable_mp_static(_createGodotPhysics2DCallback)); PhysicsServer2DManager::get_singleton()->set_default_server("GodotPhysics2D"); + GDREGISTER_ABSTRACT_CLASS(NavigationServer2D); + GDREGISTER_CLASS(NavigationPathQueryParameters2D); + GDREGISTER_CLASS(NavigationPathQueryResult2D); + #ifndef _3D_DISABLED // Physics 3D GDREGISTER_CLASS(PhysicsServer3DManager); @@ -332,8 +320,21 @@ void register_server_types() { PhysicsServer3DManager::get_singleton()->register_server("GodotPhysics3D", callable_mp_static(_createGodotPhysics3DCallback)); PhysicsServer3DManager::get_singleton()->set_default_server("GodotPhysics3D"); + + GDREGISTER_ABSTRACT_CLASS(XRInterface); + GDREGISTER_CLASS(XRBodyTracker); + GDREGISTER_CLASS(XRFaceTracker); + GDREGISTER_CLASS(XRHandTracker); + GDREGISTER_CLASS(XRInterfaceExtension); // can't register this as virtual because we need a creation function for our extensions. + GDREGISTER_CLASS(XRPose); + GDREGISTER_CLASS(XRPositionalTracker); + GDREGISTER_CLASS(XRServer); #endif // _3D_DISABLED + GDREGISTER_ABSTRACT_CLASS(NavigationServer3D); + GDREGISTER_CLASS(NavigationPathQueryParameters3D); + GDREGISTER_CLASS(NavigationPathQueryResult3D); + writer_mjpeg = memnew(MovieWriterMJPEG); MovieWriter::add_writer(writer_mjpeg); @@ -357,18 +358,19 @@ void unregister_server_types() { void register_server_singletons() { OS::get_singleton()->benchmark_begin_measure("Servers", "Register Singletons"); - Engine::get_singleton()->add_singleton(Engine::Singleton("DisplayServer", DisplayServer::get_singleton(), "DisplayServer")); - Engine::get_singleton()->add_singleton(Engine::Singleton("RenderingServer", RenderingServer::get_singleton(), "RenderingServer")); Engine::get_singleton()->add_singleton(Engine::Singleton("AudioServer", AudioServer::get_singleton(), "AudioServer")); - Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer2D", PhysicsServer2D::get_singleton(), "PhysicsServer2D")); -#ifndef _3D_DISABLED - Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer3D", PhysicsServer3D::get_singleton(), "PhysicsServer3D")); -#endif // _3D_DISABLED + Engine::get_singleton()->add_singleton(Engine::Singleton("CameraServer", CameraServer::get_singleton(), "CameraServer")); + Engine::get_singleton()->add_singleton(Engine::Singleton("DisplayServer", DisplayServer::get_singleton(), "DisplayServer")); Engine::get_singleton()->add_singleton(Engine::Singleton("NativeMenu", NativeMenu::get_singleton(), "NativeMenu")); Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationServer2D", NavigationServer2D::get_singleton(), "NavigationServer2D")); Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationServer3D", NavigationServer3D::get_singleton(), "NavigationServer3D")); + Engine::get_singleton()->add_singleton(Engine::Singleton("RenderingServer", RenderingServer::get_singleton(), "RenderingServer")); + + Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer2D", PhysicsServer2D::get_singleton(), "PhysicsServer2D")); +#ifndef _3D_DISABLED + Engine::get_singleton()->add_singleton(Engine::Singleton("PhysicsServer3D", PhysicsServer3D::get_singleton(), "PhysicsServer3D")); Engine::get_singleton()->add_singleton(Engine::Singleton("XRServer", XRServer::get_singleton(), "XRServer")); - Engine::get_singleton()->add_singleton(Engine::Singleton("CameraServer", CameraServer::get_singleton(), "CameraServer")); +#endif // _3D_DISABLED OS::get_singleton()->benchmark_end_measure("Servers", "Register Singletons"); } diff --git a/servers/rendering/renderer_compositor.cpp b/servers/rendering/renderer_compositor.cpp index c36da51e506..d364de56335 100644 --- a/servers/rendering/renderer_compositor.cpp +++ b/servers/rendering/renderer_compositor.cpp @@ -49,9 +49,11 @@ bool RendererCompositor::is_xr_enabled() const { RendererCompositor::RendererCompositor() { singleton = this; +#ifndef _3D_DISABLED if (XRServer::get_xr_mode() == XRServer::XRMODE_DEFAULT) { xr_enabled = GLOBAL_GET("xr/shaders/enabled"); } else { xr_enabled = XRServer::get_xr_mode() == XRServer::XRMODE_ON; } +#endif // _3D_DISABLED } diff --git a/servers/rendering/renderer_rd/effects/vrs.cpp b/servers/rendering/renderer_rd/effects/vrs.cpp index ce1ac2e929e..30c318fb9ab 100644 --- a/servers/rendering/renderer_rd/effects/vrs.cpp +++ b/servers/rendering/renderer_rd/effects/vrs.cpp @@ -32,7 +32,10 @@ #include "../renderer_compositor_rd.h" #include "../storage_rd/texture_storage.h" #include "../uniform_set_cache_rd.h" + +#ifndef _3D_DISABLED #include "servers/xr_server.h" +#endif // _3D_DISABLED using namespace RendererRD; @@ -124,6 +127,7 @@ void VRS::update_vrs_texture(RID p_vrs_fb, RID p_render_target) { copy_vrs(rd_texture, p_vrs_fb, layers > 1); } } +#ifndef _3D_DISABLED } else if (vrs_mode == RS::VIEWPORT_VRS_XR) { Ref interface = XRServer::get_singleton()->get_primary_interface(); if (interface.is_valid()) { @@ -138,6 +142,7 @@ void VRS::update_vrs_texture(RID p_vrs_fb, RID p_render_target) { } } } +#endif // _3D_DISABLED } RD::get_singleton()->draw_command_end_label(); diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index 86090aa416e..341ba0e3b07 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -44,7 +44,10 @@ #include "servers/rendering/rendering_method.h" #include "servers/rendering/rendering_server_globals.h" #include "servers/rendering/storage/utilities.h" + +#ifndef _3D_DISABLED #include "servers/xr/xr_interface.h" +#endif // _3D_DISABLED class RenderingLightCuller; diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp index 445a1b265e6..baa198626c0 100644 --- a/servers/rendering/renderer_viewport.cpp +++ b/servers/rendering/renderer_viewport.cpp @@ -220,6 +220,7 @@ void RendererViewport::_configure_3d_render_buffers(Viewport *p_viewport) { } void RendererViewport::_draw_3d(Viewport *p_viewport) { +#ifndef _3D_DISABLED RENDER_TIMESTAMP("> Render 3D Scene"); Ref xr_interface; @@ -246,6 +247,7 @@ void RendererViewport::_draw_3d(Viewport *p_viewport) { RSG::scene->render_camera(p_viewport->render_buffers, p_viewport->camera, p_viewport->scenario, p_viewport->self, p_viewport->internal_size, p_viewport->jitter_phase_count, screen_mesh_lod_threshold, p_viewport->shadow_atlas, xr_interface, &p_viewport->render_info); RENDER_TIMESTAMP("< Render 3D Scene"); +#endif // _3D_DISABLED } void RendererViewport::_draw_viewport(Viewport *p_viewport) { @@ -629,6 +631,7 @@ void RendererViewport::_draw_viewport(Viewport *p_viewport) { void RendererViewport::draw_viewports(bool p_swap_buffers) { timestamp_vp_map.clear(); +#ifndef _3D_DISABLED // get our xr interface in case we need it Ref xr_interface; XRServer *xr_server = XRServer::get_singleton(); @@ -639,6 +642,7 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { // retrieve the interface responsible for rendering xr_interface = xr_server->get_primary_interface(); } +#endif // _3D_DISABLED if (Engine::get_singleton()->is_editor_hint()) { set_default_clear_color(GLOBAL_GET("rendering/environment/defaults/default_clear_color")); @@ -671,6 +675,7 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { bool visible = vp->viewport_to_screen_rect != Rect2(); +#ifndef _3D_DISABLED if (vp->use_xr) { if (xr_interface.is_valid()) { // Ignore update mode we have to commit frames to our XR interface @@ -684,7 +689,9 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { visible = false; vp->size = Size2(); } - } else { + } else +#endif // _3D_DISABLED + { if (vp->update_mode == RS::VIEWPORT_UPDATE_ALWAYS || vp->update_mode == RS::VIEWPORT_UPDATE_ONCE) { visible = true; } @@ -722,6 +729,7 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { RENDER_TIMESTAMP("> Render Viewport " + itos(i)); RSG::texture_storage->render_target_set_as_unused(vp->render_target); +#ifndef _3D_DISABLED if (vp->use_xr && xr_interface.is_valid()) { // Inform XR interface we're about to render its viewport, // if this returns false we don't render. @@ -758,7 +766,9 @@ void RendererViewport::draw_viewports(bool p_swap_buffers) { RSG::rasterizer->end_viewport(p_swap_buffers && blits.size() > 0); } } - } else { + } else +#endif // _3D_DISABLED + { RSG::texture_storage->render_target_set_override(vp->render_target, RID(), RID(), RID()); RSG::scene->set_debug_draw_mode(vp->debug_draw); diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h index a0ec9e63182..90c29618b3b 100644 --- a/servers/rendering/renderer_viewport.h +++ b/servers/rendering/renderer_viewport.h @@ -37,9 +37,12 @@ #include "servers/rendering/renderer_scene_render.h" #include "servers/rendering/rendering_method.h" #include "servers/rendering_server.h" -#include "servers/xr/xr_interface.h" #include "storage/render_scene_buffers.h" +#ifndef _3D_DISABLED +#include "servers/xr/xr_interface.h" +#endif // _3D_DISABLED + class RendererViewport { public: struct CanvasBase { diff --git a/servers/rendering/rendering_method.h b/servers/rendering/rendering_method.h index 45698467527..aa5e7d83cc8 100644 --- a/servers/rendering/rendering_method.h +++ b/servers/rendering/rendering_method.h @@ -33,7 +33,14 @@ #include "servers/rendering/storage/render_scene_buffers.h" #include "servers/rendering_server.h" + +#ifdef _3D_DISABLED +// RendererSceneCull::render_camera is empty when 3D is disabled, but +// it and RenderingMethod::render_camera have a parameter for XRInterface. +#define XRInterface RefCounted +#else // 3D enabled #include "servers/xr/xr_interface.h" +#endif // _3D_DISABLED class RenderingMethod { public: diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index bf8ab277221..b4c539dcff4 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -93,11 +93,13 @@ void RenderingServerDefault::_draw(bool p_swap_buffers, double frame_step) { RSG::rasterizer->end_frame(p_swap_buffers); +#ifndef _3D_DISABLED XRServer *xr_server = XRServer::get_singleton(); if (xr_server != nullptr) { // let our XR server know we're done so we can get our frame timing xr_server->end_frame(); } +#endif // _3D_DISABLED RSG::canvas->update_visibility_notifiers(); RSG::scene->update_visibility_notifiers();