From 9e8a5e4b5a23b75ea7e3991371fb398af6d823de Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Fri, 4 Sep 2020 00:58:49 +0200 Subject: [PATCH] Fix parsing of C# files with spaces in the path --- .../editor/GodotTools/GodotTools.Core/StringExtensions.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs index e6b0e8f1df9..ae2dbbf58d5 100644 --- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs +++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs @@ -14,10 +14,11 @@ namespace GodotTools.Core if (Path.DirectorySeparatorChar == '\\') dir = dir.Replace("/", "\\") + "\\"; - Uri fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute); - Uri relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute); + var fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute); + var relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute); - return relRoot.MakeRelativeUri(fullPath).ToString(); + // MakeRelativeUri converts spaces to %20, hence why we need UnescapeDataString + return Uri.UnescapeDataString(relRoot.MakeRelativeUri(fullPath).ToString()); } public static string NormalizePath(this string path)