Keeps the filename when marking scene as unsaved
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@ -1420,7 +1420,6 @@ void EditorNode::_mark_unsaved_scenes() {
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String path = node->get_filename();
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String path = node->get_filename();
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if (!(path == String() || FileAccess::exists(path))) {
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if (!(path == String() || FileAccess::exists(path))) {
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node->set_filename("");
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if (i == editor_data.get_edited_scene())
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if (i == editor_data.get_edited_scene())
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set_current_version(-1);
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set_current_version(-1);
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else
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else
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