Check if parent is null before updating trasnform
- parent being null means it's not a CollisionObject
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@ -228,7 +228,9 @@ void CollisionShape::_update_debug_shape() {
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void CollisionShape::_shape_changed() {
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void CollisionShape::_shape_changed() {
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// If this is a heightfield shape our center may have changed
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// If this is a heightfield shape our center may have changed
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if (parent) {
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_update_in_shape_owner(true);
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_update_in_shape_owner(true);
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}
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if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
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if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
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debug_shape_dirty = true;
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debug_shape_dirty = true;
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