Reorganized connection dialog for much improved ease of use.
-Removed dest path field -Added a "Source" signal -Added an "Advanced" button to hide complexity -Fix bug on Tree to make sure "ensure visible" works on hidden trees -Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
This commit is contained in:
parent
da65d54649
commit
9f4b5a91c0
@ -37,6 +37,25 @@
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#include "scene/gui/label.h"
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#include "scene/gui/label.h"
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#include "scene/gui/popup_menu.h"
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#include "scene/gui/popup_menu.h"
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static Node *_find_first_script(Node *p_root, Node *p_node) {
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if (p_node != p_root && p_node->get_owner() != p_root) {
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return NULL;
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}
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if (!p_node->get_script().is_null()) {
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return p_node;
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}
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for (int i = 0; i < p_node->get_child_count(); i++) {
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Node *ret = _find_first_script(p_root, p_node->get_child(i));
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if (ret) {
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return ret;
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}
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}
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return NULL;
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}
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class ConnectDialogBinds : public Object {
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class ConnectDialogBinds : public Object {
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GDCLASS(ConnectDialogBinds, Object);
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GDCLASS(ConnectDialogBinds, Object);
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@ -122,17 +141,8 @@ void ConnectDialog::_tree_node_selected() {
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Node *current = tree->get_selected();
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Node *current = tree->get_selected();
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if (!current) {
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dst_path = source->get_path_to(current);
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make_callback->hide();
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get_ok()->set_disabled(false);
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return;
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}
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if (current->get_script().is_null())
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make_callback->hide();
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else
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make_callback->show();
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dst_path->set_text(source->get_path_to(current));
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}
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}
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/*
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/*
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@ -195,6 +205,7 @@ void ConnectDialog::_notification(int p_what) {
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void ConnectDialog::_bind_methods() {
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void ConnectDialog::_bind_methods() {
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ClassDB::bind_method("_advanced_pressed", &ConnectDialog::_advanced_pressed);
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ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed);
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ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected);
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ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind);
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@ -215,7 +226,7 @@ StringName ConnectDialog::get_signal_name() const {
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NodePath ConnectDialog::get_dst_path() const {
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NodePath ConnectDialog::get_dst_path() const {
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return dst_path->get_text();
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return dst_path;
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}
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}
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void ConnectDialog::set_dst_node(Node *p_node) {
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void ConnectDialog::set_dst_node(Node *p_node) {
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@ -272,8 +283,13 @@ void ConnectDialog::init(Connection c, bool bEdit) {
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tree->set_selected(NULL);
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tree->set_selected(NULL);
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tree->set_marked(source, true);
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tree->set_marked(source, true);
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if (c.target) {
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get_ok()->set_disabled(false);
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set_dst_node(static_cast<Node *>(c.target));
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set_dst_node(static_cast<Node *>(c.target));
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set_dst_method(c.method);
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set_dst_method(c.method);
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} else {
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get_ok()->set_disabled(true);
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}
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bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED;
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bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
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bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT;
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@ -288,6 +304,36 @@ void ConnectDialog::init(Connection c, bool bEdit) {
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bEditMode = bEdit;
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bEditMode = bEdit;
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}
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}
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void ConnectDialog::popup_dialog(const String &p_for_signal, bool p_advanced) {
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advanced->set_pressed(p_advanced);
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from_signal->set_text(p_for_signal);
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error_label->add_color_override("font_color", get_color("error_color", "Editor"));
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if (p_advanced) {
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popup_centered(Size2(900, 500) * EDSCALE);
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connect_to_label->set_text("Connect to Node:");
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tree->set_connect_to_script_mode(false);
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error_label->hide();
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} else {
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popup_centered(Size2(700, 500) * EDSCALE);
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connect_to_label->set_text("Connect to Script:");
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tree->set_connect_to_script_mode(true);
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if (!_find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root())) {
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error_label->show();
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} else {
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error_label->hide();
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}
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}
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}
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void ConnectDialog::_advanced_pressed() {
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vbc_right->set_visible(advanced->is_pressed());
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popup_dialog(from_signal->get_text(), advanced->is_pressed());
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}
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ConnectDialog::ConnectDialog() {
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ConnectDialog::ConnectDialog() {
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VBoxContainer *vbc = memnew(VBoxContainer);
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VBoxContainer *vbc = memnew(VBoxContainer);
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@ -301,15 +347,27 @@ ConnectDialog::ConnectDialog() {
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main_hb->add_child(vbc_left);
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main_hb->add_child(vbc_left);
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vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);
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vbc_left->set_h_size_flags(SIZE_EXPAND_FILL);
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from_signal = memnew(LineEdit);
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from_signal->set_editable(false);
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vbc_left->add_margin_child(TTR("From Signal:"), from_signal);
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tree = memnew(SceneTreeEditor(false));
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tree = memnew(SceneTreeEditor(false));
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tree->get_scene_tree()->connect("item_activated", this, "_ok");
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tree->get_scene_tree()->connect("item_activated", this, "_ok");
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tree->connect("node_selected", this, "_tree_node_selected");
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tree->connect("node_selected", this, "_tree_node_selected");
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tree->set_connect_to_script_mode(true);
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vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true);
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Node *mc = vbc_left->add_margin_child(TTR("Connect To Script:"), tree, true);
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connect_to_label = Object::cast_to<Label>(vbc_left->get_child(mc->get_index() - 1));
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VBoxContainer *vbc_right = memnew(VBoxContainer);
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error_label = memnew(Label);
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error_label->set_text(TTR("Scene does not contain any script."));
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vbc_left->add_child(error_label);
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error_label->hide();
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vbc_right = memnew(VBoxContainer);
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main_hb->add_child(vbc_right);
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main_hb->add_child(vbc_right);
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vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
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vbc_right->set_h_size_flags(SIZE_EXPAND_FILL);
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vbc_right->hide();
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HBoxContainer *add_bind_hb = memnew(HBoxContainer);
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HBoxContainer *add_bind_hb = memnew(HBoxContainer);
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@ -347,16 +405,18 @@ ConnectDialog::ConnectDialog() {
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vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
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vbc_right->add_margin_child(TTR("Extra Call Arguments:"), bind_editor, true);
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dst_path = memnew(LineEdit);
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vbc->add_margin_child(TTR("Path to Node:"), dst_path);
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HBoxContainer *dstm_hb = memnew(HBoxContainer);
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HBoxContainer *dstm_hb = memnew(HBoxContainer);
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vbc->add_margin_child("Method In Node:", dstm_hb);
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vbc_left->add_margin_child("Method to Create:", dstm_hb);
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dst_method = memnew(LineEdit);
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dst_method = memnew(LineEdit);
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dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
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dst_method->set_h_size_flags(SIZE_EXPAND_FILL);
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dstm_hb->add_child(dst_method);
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dstm_hb->add_child(dst_method);
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advanced = memnew(CheckBox);
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dstm_hb->add_child(advanced);
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advanced->set_text(TTR("Advanced.."));
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advanced->connect("pressed", this, "_advanced_pressed");
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/*
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/*
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dst_method_list = memnew( MenuButton );
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dst_method_list = memnew( MenuButton );
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dst_method_list->set_text("List...");
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dst_method_list->set_text("List...");
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@ -368,19 +428,13 @@ ConnectDialog::ConnectDialog() {
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dst_method_list->set_end( Point2( 15,39 ) );
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dst_method_list->set_end( Point2( 15,39 ) );
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*/
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*/
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make_callback = memnew(CheckButton);
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make_callback->set_toggle_mode(true);
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make_callback->set_pressed(EDITOR_DEF("text_editor/tools/create_signal_callbacks", true));
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make_callback->set_text(TTR("Make Function"));
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dstm_hb->add_child(make_callback);
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deferred = memnew(CheckButton);
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deferred = memnew(CheckButton);
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deferred->set_text(TTR("Deferred"));
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deferred->set_text(TTR("Deferred"));
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dstm_hb->add_child(deferred);
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vbc_right->add_child(deferred);
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oneshot = memnew(CheckButton);
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oneshot = memnew(CheckButton);
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oneshot->set_text(TTR("Oneshot"));
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oneshot->set_text(TTR("Oneshot"));
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dstm_hb->add_child(oneshot);
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vbc_right->add_child(oneshot);
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set_as_toplevel(true);
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set_as_toplevel(true);
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@ -429,7 +483,8 @@ void ConnectionsDock::_make_or_edit_connection() {
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bool oshot = connect_dialog->get_oneshot();
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bool oshot = connect_dialog->get_oneshot();
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cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
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cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0);
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bool add_script_function = connect_dialog->get_make_callback();
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//conditions to add function, must have a script and must have a method
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bool add_script_function = !target->get_script().is_null() && !ClassDB::has_method(target->get_class(), cToMake.method);
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PoolStringArray script_function_args;
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PoolStringArray script_function_args;
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if (add_script_function) {
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if (add_script_function) {
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// pick up args here before "it" is deleted by update_tree
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// pick up args here before "it" is deleted by update_tree
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@ -568,6 +623,7 @@ bool ConnectionsDock::_is_item_signal(TreeItem &item) {
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/*
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/*
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Open connection dialog with TreeItem data to CREATE a brand-new connection.
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Open connection dialog with TreeItem data to CREATE a brand-new connection.
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*/
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*/
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void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
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void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
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String signal = item.get_metadata(0).operator Dictionary()["name"];
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String signal = item.get_metadata(0).operator Dictionary()["name"];
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@ -590,6 +646,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
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}
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}
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Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
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Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode;
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if (!dst_node || dst_node->get_script().is_null()) {
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dst_node = _find_first_script(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root());
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}
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StringName dst_method = "_on_" + midname + "_" + signal;
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StringName dst_method = "_on_" + midname + "_" + signal;
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Connection c;
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Connection c;
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@ -598,9 +658,10 @@ void ConnectionsDock::_open_connection_dialog(TreeItem &item) {
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c.target = dst_node;
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c.target = dst_node;
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c.method = dst_method;
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c.method = dst_method;
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//connect_dialog->set_title(TTR("Connect Signal: ") + signalname);
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connect_dialog->popup_dialog(signalname, false);
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connect_dialog->init(c);
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connect_dialog->init(c);
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connect_dialog->set_title(TTR("Connect Signal: ") + signalname);
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connect_dialog->set_title(TTR("Connect a Signal to a Method"));
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connect_dialog->popup_centered_ratio();
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}
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}
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/*
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/*
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@ -612,9 +673,9 @@ void ConnectionsDock::_open_connection_dialog(Connection cToEdit) {
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Node *dst = static_cast<Node *>(cToEdit.target);
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Node *dst = static_cast<Node *>(cToEdit.target);
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if (src && dst) {
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if (src && dst) {
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connect_dialog->init(cToEdit, true);
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connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal);
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connect_dialog->set_title(TTR("Edit Connection:") + cToEdit.signal);
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connect_dialog->popup_centered_ratio();
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connect_dialog->popup_centered_ratio();
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connect_dialog->init(cToEdit, true);
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}
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}
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}
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}
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@ -53,12 +53,15 @@ class ConnectDialog : public ConfirmationDialog {
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GDCLASS(ConnectDialog, ConfirmationDialog);
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GDCLASS(ConnectDialog, ConfirmationDialog);
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Label *connect_to_label;
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LineEdit *from_signal;
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Node *source;
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Node *source;
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StringName signal;
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StringName signal;
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LineEdit *dst_path;
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LineEdit *dst_method;
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LineEdit *dst_method;
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ConnectDialogBinds *cdbinds;
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ConnectDialogBinds *cdbinds;
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bool bEditMode;
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bool bEditMode;
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NodePath dst_path;
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VBoxContainer *vbc_right;
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SceneTreeEditor *tree;
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SceneTreeEditor *tree;
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ConfirmationDialog *error;
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ConfirmationDialog *error;
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@ -66,13 +69,16 @@ class ConnectDialog : public ConfirmationDialog {
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OptionButton *type_list;
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OptionButton *type_list;
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CheckButton *deferred;
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CheckButton *deferred;
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CheckButton *oneshot;
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CheckButton *oneshot;
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CheckButton *make_callback;
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CheckBox *advanced;
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Label *error_label;
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void ok_pressed();
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void ok_pressed();
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void _cancel_pressed();
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void _cancel_pressed();
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void _tree_node_selected();
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void _tree_node_selected();
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void _add_bind();
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void _add_bind();
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void _remove_bind();
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void _remove_bind();
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void _advanced_pressed();
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protected:
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protected:
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void _notification(int p_what);
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void _notification(int p_what);
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@ -87,13 +93,13 @@ public:
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void set_dst_method(const StringName &p_method);
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void set_dst_method(const StringName &p_method);
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Vector<Variant> get_binds() const;
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Vector<Variant> get_binds() const;
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bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); }
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bool get_deferred() const;
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bool get_deferred() const;
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bool get_oneshot() const;
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bool get_oneshot() const;
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bool is_editing() const;
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bool is_editing() const;
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void init(Connection c, bool bEdit = false);
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void init(Connection c, bool bEdit = false);
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void popup_dialog(const String &p_for_signal, bool p_advanced);
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ConnectDialog();
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ConnectDialog();
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~ConnectDialog();
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~ConnectDialog();
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};
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};
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@ -48,6 +48,9 @@ Node *SceneTreeEditor::get_scene_node() {
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void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
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void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_id) {
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if (connect_to_script_mode) {
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return; //dont do anything in this mode
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}
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TreeItem *item = Object::cast_to<TreeItem>(p_item);
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TreeItem *item = Object::cast_to<TreeItem>(p_item);
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ERR_FAIL_COND(!item);
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ERR_FAIL_COND(!item);
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@ -190,7 +193,25 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
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item->set_icon(0, icon);
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item->set_icon(0, icon);
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item->set_metadata(0, p_node->get_path());
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item->set_metadata(0, p_node->get_path());
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if (part_of_subscene) {
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if (connect_to_script_mode) {
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Color accent = get_color("accent_color", "Editor");
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if (!p_node->get_script().is_null()) {
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|
//has script
|
||||||
|
item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT);
|
||||||
|
} else {
|
||||||
|
//has no script
|
||||||
|
item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
|
||||||
|
item->set_selectable(0, false);
|
||||||
|
accent.a *= 0.7;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (marked.has(p_node)) {
|
||||||
|
item->set_text(0, String(p_node->get_name()) + " " + TTR("(Connecting From)"));
|
||||||
|
|
||||||
|
item->set_custom_color(0, accent);
|
||||||
|
}
|
||||||
|
} else if (part_of_subscene) {
|
||||||
|
|
||||||
//item->set_selectable(0,marked_selectable);
|
//item->set_selectable(0,marked_selectable);
|
||||||
if (valid_types.size() == 0) {
|
if (valid_types.size() == 0) {
|
||||||
@ -199,7 +220,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
|
|||||||
|
|
||||||
} else if (marked.has(p_node)) {
|
} else if (marked.has(p_node)) {
|
||||||
|
|
||||||
|
if (!connect_to_script_mode) {
|
||||||
item->set_selectable(0, marked_selectable);
|
item->set_selectable(0, marked_selectable);
|
||||||
|
}
|
||||||
item->set_custom_color(0, get_color("error_color", "Editor"));
|
item->set_custom_color(0, get_color("error_color", "Editor"));
|
||||||
} else if (!marked_selectable && !marked_children_selectable) {
|
} else if (!marked_selectable && !marked_children_selectable) {
|
||||||
|
|
||||||
@ -620,6 +643,7 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
|
|||||||
item->set_as_cursor(0);
|
item->set_as_cursor(0);
|
||||||
selected = p_node;
|
selected = p_node;
|
||||||
tree->ensure_cursor_is_visible();
|
tree->ensure_cursor_is_visible();
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
if (!p_node)
|
if (!p_node)
|
||||||
selected = NULL;
|
selected = NULL;
|
||||||
@ -974,6 +998,11 @@ void SceneTreeEditor::_warning_changed(Node *p_for_node) {
|
|||||||
update_timer->start();
|
update_timer->start();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SceneTreeEditor::set_connect_to_script_mode(bool p_enable) {
|
||||||
|
connect_to_script_mode = p_enable;
|
||||||
|
update_tree();
|
||||||
|
}
|
||||||
|
|
||||||
void SceneTreeEditor::_bind_methods() {
|
void SceneTreeEditor::_bind_methods() {
|
||||||
|
|
||||||
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
|
ClassDB::bind_method("_tree_changed", &SceneTreeEditor::_tree_changed);
|
||||||
@ -1016,6 +1045,7 @@ void SceneTreeEditor::_bind_methods() {
|
|||||||
|
|
||||||
SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) {
|
SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_open_instance) {
|
||||||
|
|
||||||
|
connect_to_script_mode = false;
|
||||||
undo_redo = NULL;
|
undo_redo = NULL;
|
||||||
tree_dirty = true;
|
tree_dirty = true;
|
||||||
selected = NULL;
|
selected = NULL;
|
||||||
|
@ -67,6 +67,8 @@ class SceneTreeEditor : public Control {
|
|||||||
AcceptDialog *error;
|
AcceptDialog *error;
|
||||||
AcceptDialog *warning;
|
AcceptDialog *warning;
|
||||||
|
|
||||||
|
bool connect_to_script_mode;
|
||||||
|
|
||||||
int blocked;
|
int blocked;
|
||||||
|
|
||||||
void _compute_hash(Node *p_node, uint64_t &hash);
|
void _compute_hash(Node *p_node, uint64_t &hash);
|
||||||
@ -151,6 +153,8 @@ public:
|
|||||||
|
|
||||||
void update_tree() { _update_tree(); }
|
void update_tree() { _update_tree(); }
|
||||||
|
|
||||||
|
void set_connect_to_script_mode(bool p_enable);
|
||||||
|
|
||||||
Tree *get_scene_tree() { return tree; }
|
Tree *get_scene_tree() { return tree; }
|
||||||
|
|
||||||
SceneTreeEditor(bool p_label = true, bool p_can_rename = false, bool p_can_open_instance = false);
|
SceneTreeEditor(bool p_label = true, bool p_can_rename = false, bool p_can_open_instance = false);
|
||||||
|
@ -590,6 +590,12 @@ void TextEdit::_notification(int p_what) {
|
|||||||
}
|
}
|
||||||
} break;
|
} break;
|
||||||
case NOTIFICATION_DRAW: {
|
case NOTIFICATION_DRAW: {
|
||||||
|
|
||||||
|
if (first_draw) {
|
||||||
|
//size may not be the final one, so attempts to ensure cursor was visible may have failed
|
||||||
|
adjust_viewport_to_cursor();
|
||||||
|
first_draw = false;
|
||||||
|
}
|
||||||
Size2 size = get_size();
|
Size2 size = get_size();
|
||||||
if ((!has_focus() && !menu->has_focus()) || !window_has_focus) {
|
if ((!has_focus() && !menu->has_focus()) || !window_has_focus) {
|
||||||
draw_caret = false;
|
draw_caret = false;
|
||||||
@ -6356,6 +6362,7 @@ TextEdit::TextEdit() {
|
|||||||
menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
|
menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
|
||||||
menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
|
menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
|
||||||
menu->connect("id_pressed", this, "menu_option");
|
menu->connect("id_pressed", this, "menu_option");
|
||||||
|
first_draw = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextEdit::~TextEdit() {
|
TextEdit::~TextEdit() {
|
||||||
|
@ -275,6 +275,7 @@ private:
|
|||||||
int wrap_at;
|
int wrap_at;
|
||||||
int wrap_right_offset;
|
int wrap_right_offset;
|
||||||
|
|
||||||
|
bool first_draw;
|
||||||
bool setting_row;
|
bool setting_row;
|
||||||
bool draw_tabs;
|
bool draw_tabs;
|
||||||
bool override_selected_font_color;
|
bool override_selected_font_color;
|
||||||
|
@ -3388,10 +3388,13 @@ void Tree::ensure_cursor_is_visible() {
|
|||||||
int h = compute_item_height(selected) + cache.vseparation;
|
int h = compute_item_height(selected) + cache.vseparation;
|
||||||
int screenh = get_size().height - h_scroll->get_combined_minimum_size().height;
|
int screenh = get_size().height - h_scroll->get_combined_minimum_size().height;
|
||||||
|
|
||||||
if (ofs + h > v_scroll->get_value() + screenh)
|
if (h > screenh) { //screen size is too small, maybe it was not resized yet.
|
||||||
v_scroll->call_deferred("set_value", ofs - screenh + h);
|
|
||||||
else if (ofs < v_scroll->get_value())
|
|
||||||
v_scroll->set_value(ofs);
|
v_scroll->set_value(ofs);
|
||||||
|
} else if (ofs + h > v_scroll->get_value() + screenh) {
|
||||||
|
v_scroll->call_deferred("set_value", ofs - screenh + h);
|
||||||
|
} else if (ofs < v_scroll->get_value()) {
|
||||||
|
v_scroll->set_value(ofs);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int Tree::get_pressed_button() const {
|
int Tree::get_pressed_button() const {
|
||||||
|
Loading…
Reference in New Issue
Block a user