doc: Sync classref with current source
Also apply clang-format.
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@ -34,9 +34,9 @@
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</argument>
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<argument index="5" name="duration" type="float">
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</argument>
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType">
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType" default="0">
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</argument>
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType">
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType" default="2">
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</argument>
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<argument index="8" name="delay" type="float" default="0">
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</argument>
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@ -60,9 +60,9 @@
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</argument>
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<argument index="5" name="duration" type="float">
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</argument>
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType">
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType" default="0">
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</argument>
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType">
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType" default="2">
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</argument>
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<argument index="8" name="delay" type="float" default="0">
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</argument>
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@ -137,9 +137,9 @@
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</argument>
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<argument index="4" name="duration" type="float">
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</argument>
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<argument index="5" name="trans_type" type="int" enum="Tween.TransitionType">
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<argument index="5" name="trans_type" type="int" enum="Tween.TransitionType" default="0">
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</argument>
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<argument index="6" name="ease_type" type="int" enum="Tween.EaseType">
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<argument index="6" name="ease_type" type="int" enum="Tween.EaseType" default="2">
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</argument>
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<argument index="7" name="delay" type="float" default="0">
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</argument>
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@ -161,9 +161,9 @@
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</argument>
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<argument index="4" name="duration" type="float">
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</argument>
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<argument index="5" name="trans_type" type="int" enum="Tween.TransitionType">
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<argument index="5" name="trans_type" type="int" enum="Tween.TransitionType" default="0">
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</argument>
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<argument index="6" name="ease_type" type="int" enum="Tween.EaseType">
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<argument index="6" name="ease_type" type="int" enum="Tween.EaseType" default="2">
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</argument>
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<argument index="7" name="delay" type="float" default="0">
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</argument>
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@ -292,9 +292,9 @@
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</argument>
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<argument index="5" name="duration" type="float">
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</argument>
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType">
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType" default="0">
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</argument>
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType">
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType" default="2">
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</argument>
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<argument index="8" name="delay" type="float" default="0">
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</argument>
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@ -318,9 +318,9 @@
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</argument>
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<argument index="5" name="duration" type="float">
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</argument>
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType">
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<argument index="6" name="trans_type" type="int" enum="Tween.TransitionType" default="0">
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</argument>
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType">
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<argument index="7" name="ease_type" type="int" enum="Tween.EaseType" default="2">
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</argument>
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<argument index="8" name="delay" type="float" default="0">
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</argument>
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@ -28,6 +28,8 @@
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</constant>
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<constant name="SOURCE_DEPTH" value="4" enum="Source">
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</constant>
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<constant name="SOURCE_PORT" value="5" enum="Source">
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</constant>
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<constant name="TYPE_DATA" value="0" enum="TextureType">
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</constant>
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<constant name="TYPE_COLOR" value="1" enum="TextureType">
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@ -81,7 +81,8 @@ struct ScopedLocalRef {
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ScopedLocalRef &operator=(const ScopedLocalRef &) = delete;
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ScopedLocalRef(JNIEnv *p_env, T p_local_ref) :
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env(p_env), local_ref(p_local_ref) {
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env(p_env),
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local_ref(p_local_ref) {
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}
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~ScopedLocalRef() {
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@ -202,7 +202,7 @@ void PopupMenu::_scroll(float p_factor, const Point2 &p_over) {
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} else if (dy < 0) {
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const float global_bottom = get_global_position().y + get_size().y * get_global_transform().get_scale().y;
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const float viewport_height = get_viewport_rect().size.y;
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const float limit = global_bottom > viewport_height ? global_bottom - viewport_height: 0;
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const float limit = global_bottom > viewport_height ? global_bottom - viewport_height : 0;
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dy = -MIN(-dy, limit);
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}
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set_position(get_position() + Vector2(0, dy));
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