Show that identifier found in function names
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@ -961,6 +961,7 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
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if (r_type) {
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if (r_type) {
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*r_type = IDENTIFIER_FUNCTION;
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*r_type = IDENTIFIER_FUNCTION;
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}
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}
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return true;
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}
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}
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}
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}
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