diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp index 5963092860a..3553450672b 100644 --- a/editor/plugins/audio_stream_editor_plugin.cpp +++ b/editor/plugins/audio_stream_editor_plugin.cpp @@ -105,6 +105,8 @@ void AudioStreamEditor::_audio_changed() { void AudioStreamEditor::_play() { if (_player->is_playing()) { + // '_pausing' variable indicates that we want to pause the audio player, not stop it. See '_on_finished()'. + _pausing = true; _player->stop(); _play_button->set_icon(get_theme_icon("MainPlay", "EditorIcons")); set_process(false); @@ -125,10 +127,13 @@ void AudioStreamEditor::_stop() { void AudioStreamEditor::_on_finished() { _play_button->set_icon(get_theme_icon("MainPlay", "EditorIcons")); - if (_current == _player->get_stream()->get_length()) { + if (!_pausing) { _current = 0; _indicator->update(); + } else { + _pausing = false; } + set_process(false); } void AudioStreamEditor::_draw_indicator() { @@ -194,8 +199,6 @@ void AudioStreamEditor::_bind_methods() { AudioStreamEditor::AudioStreamEditor() { set_custom_minimum_size(Size2(1, 100) * EDSCALE); - _current = 0; - _dragging = false; _player = memnew(AudioStreamPlayer); _player->connect("finished", callable_mp(this, &AudioStreamEditor::_on_finished)); diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h index aa906a6a059..14e829d0258 100644 --- a/editor/plugins/audio_stream_editor_plugin.h +++ b/editor/plugins/audio_stream_editor_plugin.h @@ -41,17 +41,18 @@ class AudioStreamEditor : public ColorRect { GDCLASS(AudioStreamEditor, ColorRect); Ref stream; - AudioStreamPlayer *_player; - ColorRect *_preview; - Control *_indicator; - Label *_current_label; - Label *_duration_label; + AudioStreamPlayer *_player = nullptr; + ColorRect *_preview = nullptr; + Control *_indicator = nullptr; + Label *_current_label = nullptr; + Label *_duration_label = nullptr; - Button *_play_button; - Button *_stop_button; + Button *_play_button = nullptr; + Button *_stop_button = nullptr; - float _current; - bool _dragging; + float _current = 0; + bool _dragging = false; + bool _pausing = false; void _audio_changed();