docs: update UPnP gdscript snippet to latest gdscript
This commit adds usage of the new (stringless) signal API.
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@ -31,13 +31,13 @@
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if err != OK:
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if err != OK:
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push_error(str(err))
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push_error(str(err))
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emit_signal("upnp_completed", err)
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upnp_completed.emit(err)
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return
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return
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if upnp.get_gateway() and upnp.get_gateway().is_valid_gateway():
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if upnp.get_gateway() and upnp.get_gateway().is_valid_gateway():
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upnp.add_port_mapping(server_port, server_port, ProjectSettings.get_setting("application/config/name"), "UDP")
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upnp.add_port_mapping(server_port, server_port, ProjectSettings.get_setting("application/config/name"), "UDP")
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upnp.add_port_mapping(server_port, server_port, ProjectSettings.get_setting("application/config/name"), "TCP")
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upnp.add_port_mapping(server_port, server_port, ProjectSettings.get_setting("application/config/name"), "TCP")
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emit_signal("upnp_completed", OK)
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upnp_completed.emit(OK)
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func _ready():
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func _ready():
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thread = Thread.new()
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thread = Thread.new()
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