Merge pull request #32830 from timoschwarzer/remove-redundant-compiler-directives
Remove redundant compiler directives
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commit
a1033aea51
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@ -1916,8 +1916,6 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
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return false;
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}
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#ifdef TOOLS_ENABLED
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static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
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if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
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@ -1937,8 +1935,6 @@ static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const
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return NULL;
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}
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#endif
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void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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if (p_from != graph) {
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@ -2456,12 +2452,8 @@ Ref<Texture> VisualScriptEditor::get_icon() {
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}
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bool VisualScriptEditor::is_unsaved() {
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#ifdef TOOLS_ENABLED
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return script->is_edited() || script->are_subnodes_edited();
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#else
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return false;
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#endif
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}
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Variant VisualScriptEditor::get_edit_state() {
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