diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index d3644bffdd4..92309bf66f0 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -2107,10 +2107,9 @@ FRAGMENT_SHADER_CODE emission = emission * rev_amount + fog_color * fog_amount; - ambient_light*=rev_amount; - specular_light*rev_amount; - diffuse_light*=rev_amount; - + ambient_light *= rev_amount; + specular_light *= rev_amount; + diffuse_light *= rev_amount; } #ifdef USE_MULTIPLE_RENDER_TARGETS