diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index a5927bb6f8e..7da4cef1158 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -1667,10 +1667,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
- ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_pressed,STRING,"is_action_pressed",varray());
- ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_released,STRING,"is_action_released",varray());
+ ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_pressed,STRING,"action",varray());
+ ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action_released,STRING,"action",varray());
ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_echo,varray());
- ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray());
+ ADDFUNC2(INPUT_EVENT,NIL,InputEvent,set_as_action,STRING,"action",BOOL,"pressed",varray());
/* REGISTER CONSTRUCTORS */
@@ -1689,7 +1689,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
_VariantCall::add_constructor(_VariantCall::Plane_init3,Variant::PLANE,"normal",Variant::VECTOR3,"d",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Quat_init1,Variant::QUAT,"x",Variant::REAL,"y",Variant::REAL,"z",Variant::REAL,"w",Variant::REAL);
- _VariantCall::add_constructor(_VariantCall::Quat_init2,Variant::QUAT,"axis",Variant::VECTOR3,"angle",Variant::REAL);
+ _VariantCall::add_constructor(_VariantCall::Quat_init2,Variant::QUAT,"axis",Variant::VECTOR3,"angle",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init1,Variant::COLOR,"r",Variant::REAL,"g",Variant::REAL,"b",Variant::REAL,"a",Variant::REAL);
_VariantCall::add_constructor(_VariantCall::Color_init2,Variant::COLOR,"r",Variant::REAL,"g",Variant::REAL,"b",Variant::REAL);
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index ce92d1e498d..c77a3c7a45c 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -12874,8 +12874,6 @@
Maximum amount of parameters.
-
-
Read texture coordinates from the UV array.
@@ -12885,6 +12883,8 @@
Read texture coordinates from the UV2 array.
+
+
@@ -15974,7 +15974,7 @@
-
+
@@ -15982,7 +15982,7 @@
-
+
@@ -16062,7 +16062,7 @@
-
+
@@ -16070,7 +16070,7 @@
-
+
@@ -16142,7 +16142,7 @@
-
+
@@ -16150,7 +16150,7 @@
-
+
@@ -16228,7 +16228,7 @@
-
+
@@ -16236,7 +16236,7 @@
-
+
@@ -16312,7 +16312,7 @@
-
+
@@ -16320,7 +16320,7 @@
-
+
@@ -16408,7 +16408,7 @@
-
+
@@ -16416,7 +16416,7 @@
-
+
@@ -16516,7 +16516,7 @@
-
+
@@ -16524,7 +16524,7 @@
-
+
@@ -16630,7 +16630,7 @@
-
+
@@ -16638,7 +16638,7 @@
-
+
@@ -16730,7 +16730,7 @@
-
+
@@ -16738,7 +16738,7 @@
-
+
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index e56314c1f87..f6213f74e81 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -406,10 +406,10 @@ void FixedMaterial::_bind_methods() {
BIND_CONSTANT( PARAM_SHADE_PARAM );
BIND_CONSTANT( PARAM_MAX );
- BIND_CONSTANT( TEXCOORD_SPHERE );
BIND_CONSTANT( TEXCOORD_UV );
BIND_CONSTANT( TEXCOORD_UV_TRANSFORM );
BIND_CONSTANT( TEXCOORD_UV2 );
+ BIND_CONSTANT( TEXCOORD_SPHERE );
BIND_CONSTANT( FLAG_USE_ALPHA );
BIND_CONSTANT( FLAG_USE_COLOR_ARRAY );