Merge pull request #52320 from nekomatata/android-plugin-view-order
Add support for adding plugin views behind the main view on Android
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commit
a160a95ea6
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@ -295,7 +295,11 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
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View pluginView = plugin.onMainCreate(activity);
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if (pluginView != null) {
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containerLayout.addView(pluginView);
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if (plugin.shouldBeOnTop()) {
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containerLayout.addView(pluginView);
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} else {
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containerLayout.addView(pluginView, 0);
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}
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}
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}
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}
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@ -191,6 +191,9 @@ public abstract class GodotPlugin {
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* The plugin can return a non-null {@link View} layout in order to add it to the Godot view
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* hierarchy.
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*
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* Use shouldBeOnTop() to set whether the plugin's {@link View} should be added on top or behind
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* the main Godot view.
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*
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* @see Activity#onCreate(Bundle)
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* @return the plugin's view to be included; null if no views should be included.
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*/
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@ -310,6 +313,17 @@ public abstract class GodotPlugin {
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return Collections.emptySet();
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}
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/**
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* Returns whether the plugin's {@link View} returned in onMainCreate() should be placed on
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* top of the main Godot view.
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*
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* Returning false causes the plugin's {@link View} to be placed behind, which can be useful
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* when used with transparency in order to let the Godot view handle inputs.
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*/
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public boolean shouldBeOnTop() {
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return true;
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}
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/**
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* Runs the specified action on the UI thread. If the current thread is the UI
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* thread, then the action is executed immediately. If the current thread is
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