Check if GL manager exist to prevent crash when using multithreaded renderer with Vulkan.

This commit is contained in:
bruvzg 2022-07-06 09:56:47 +03:00
parent 83ad1231a7
commit a194043ea8
No known key found for this signature in database
GPG Key ID: 7960FCF39844EC38
3 changed files with 12 additions and 4 deletions

View File

@ -4175,13 +4175,17 @@ void DisplayServerX11::process_events() {
void DisplayServerX11::release_rendering_thread() {
#if defined(GLES3_ENABLED)
gl_manager->release_current();
if (gl_manager) {
gl_manager->release_current();
}
#endif
}
void DisplayServerX11::make_rendering_thread() {
#if defined(GLES3_ENABLED)
gl_manager->make_current();
if (gl_manager) {
gl_manager->make_current();
}
#endif
}

View File

@ -2920,7 +2920,9 @@ void DisplayServerOSX::make_rendering_thread() {
void DisplayServerOSX::swap_buffers() {
#if defined(GLES3_ENABLED)
gl_manager->swap_buffers();
if (gl_manager) {
gl_manager->swap_buffers();
}
#endif
}

View File

@ -656,7 +656,9 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) {
void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) {
#if defined(GLES3_ENABLED)
gl_manager->window_make_current(p_window_id);
if (gl_manager) {
gl_manager->window_make_current(p_window_id);
}
#endif
}