Significantly improve the speed of shader compilation in compatibility backend

Compile the unlit version by default to save on both cache size and compile time

(cherry picked from commit f1781fe9d1)
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clayjohn 2024-01-24 14:04:54 -08:00 committed by Rémi Verschelde
parent 5dfaec5c29
commit a24347d041
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1 changed files with 1 additions and 1 deletions

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@ -9,7 +9,7 @@ mode_instanced = #define USE_ATTRIBUTES \n#define USE_INSTANCING
#[specializations]
DISABLE_LIGHTING = false
DISABLE_LIGHTING = true
USE_RGBA_SHADOWS = false
SINGLE_INSTANCE = false