diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 6ae5afeac51..dd7a7cd1510 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -214,14 +214,19 @@
Use with [method set_param], [method set_param_randomness], and [method set_param_texture] to set animation offset properties.
+ Represents the size of the [enum Parameter] enum.
Use with [method set_flag] to set [member flag_align_y].
- Use with [method set_flag] to set [member flag_rotate_y]
+ Use with [method set_flag] to set [member flag_rotate_y].
+
+
+ Use with [method set_flag] to set [member flag_disable_z].
+ Represents the size of the [enum Flags] enum.
All particles will be emitted from a single point.
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index ef67e6ea809..758475b75e1 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1186,6 +1186,7 @@ void ParticlesMaterial::_bind_methods() {
BIND_ENUM_CONSTANT(FLAG_ALIGN_Y_TO_VELOCITY);
BIND_ENUM_CONSTANT(FLAG_ROTATE_Y);
+ BIND_ENUM_CONSTANT(FLAG_DISABLE_Z);
BIND_ENUM_CONSTANT(FLAG_MAX);
BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINT);