Improve AudioStreamSample documentation.

"Squash" of #27928.

Wording based on suggestions by @LikeLakers2.
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follower 2019-05-31 00:20:33 +12:00 committed by GitHub
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<?xml version="1.0" encoding="UTF-8" ?> <?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.2"> <class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.2">
<brief_description> <brief_description>
Plays audio. Stores audio data loaded from [code].wav[/code] files.
</brief_description> </brief_description>
<description> <description>
Plays audio, can loop. AudioStreamSample stores sound samples loaded from [code].wav[/code] files. To play the stored sound use an [AudioStreamPlayer] (for background music) or [AudioStreamPlayer2D]/[AudioStreamPlayer3D] (for positional audio). The sound can be looped.
This class can also be used to store dynamically generated PCM audio data.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>