From a3b445d7e84a0365f83b58c9793d2ff3eb1b4204 Mon Sep 17 00:00:00 2001 From: Fredia Huya-Kouadio Date: Mon, 4 Apr 2022 09:18:07 -0700 Subject: [PATCH] Remove duplicate `resizable` settings (cherry picked from commit f1a7caf9bb0e37b4176cda792fe7180db267dfdc) --- doc/classes/ProjectSettings.xml | 2 +- platform/android/export/export_plugin.cpp | 3 +-- platform/android/export/gradle_export_util.cpp | 2 +- platform/android/java_godot_io_wrapper.cpp | 3 --- 4 files changed, 3 insertions(+), 7 deletions(-) diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index a91482fe8fe..00772ccb250 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -494,7 +494,7 @@ Allows the window to be resizable by default. - [b]Note:[/b] This setting is ignored on iOS and Android. + [b]Note:[/b] This setting is ignored on iOS. If greater than zero, overrides the window height when running the game. Useful for testing stretch modes. diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index bee528b0e88..3a88ed7a435 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -849,7 +849,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref &p bool classify_as_game = p_preset->get("package/classify_as_game"); bool retain_data_on_uninstall = p_preset->get("package/retain_data_on_uninstall"); bool exclude_from_recents = p_preset->get("package/exclude_from_recents"); - bool is_resizeable = p_preset->get("screen/is_resizeable"); + bool is_resizeable = bool(GLOBAL_GET("display/window/size/resizable")); Vector perms; // Write permissions into the perms variable. @@ -1744,7 +1744,6 @@ void EditorExportPlatformAndroid::get_export_options(List *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_xlarge"), true)); - r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/is_resizeable"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data_backup/allow"), false)); diff --git a/platform/android/export/gradle_export_util.cpp b/platform/android/export/gradle_export_util.cpp index 30d52949e16..2ab1107aff4 100644 --- a/platform/android/export/gradle_export_util.cpp +++ b/platform/android/export/gradle_export_util.cpp @@ -259,7 +259,7 @@ String _get_activity_tag(const Ref &p_preset) { "android:resizeableActivity=\"%s\">\n", bool_to_string(p_preset->get("package/exclude_from_recents")), orientation, - bool_to_string(p_preset->get("screen/is_resizeable"))); + bool_to_string(bool(GLOBAL_GET("display/window/size/resizable")))); if (uses_xr) { manifest_activity_text += " \n"; } else { diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp index 3dfb82c18dc..5ef5e791580 100644 --- a/platform/android/java_godot_io_wrapper.cpp +++ b/platform/android/java_godot_io_wrapper.cpp @@ -208,14 +208,11 @@ void GodotIOJavaWrapper::hide_vk() { } void GodotIOJavaWrapper::set_screen_orientation(int p_orient) { - // The Godot Android Editor sets its own orientation via its AndroidManifest -#ifndef TOOLS_ENABLED if (_set_screen_orientation) { JNIEnv *env = get_jni_env(); ERR_FAIL_COND(env == nullptr); env->CallVoidMethod(godot_io_instance, _set_screen_orientation, p_orient); } -#endif } int GodotIOJavaWrapper::get_screen_orientation() const {