Merge pull request #41346 from lawnjelly/kessel_useless_transform_bug
GLES2 batching - Fix redundant transform synchronization in batches
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a43bb5927d
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@ -372,11 +372,18 @@ inline void RasterizerCanvasGLES2::_prefill_default_batch(FillState &r_fill_stat
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// another default command, just add to the existing batch
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r_fill_state.curr_batch->num_commands++;
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} else {
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#ifdef DEBUG_ENABLED
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#if defined(TOOLS_ENABLED) && defined(DEBUG_ENABLED)
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if (r_fill_state.transform_extra_command_number_p1 != p_command_num) {
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WARN_PRINT_ONCE("_prefill_default_batch : transform_extra_command_number_p1 != p_command_num");
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}
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#endif
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// if the first member of the batch is a transform we have to be careful
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if (!r_fill_state.curr_batch->num_commands) {
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// there can be leading useless extra transforms (sometimes happens with debug collision polys)
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// we need to rejig the first_command for the first useful transform
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r_fill_state.curr_batch->first_command += r_fill_state.transform_extra_command_number_p1 - 1;
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}
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// we do have a pending extra transform command to flush
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// either the extra transform is in the prior command, or not, in which case we need 2 batches
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r_fill_state.curr_batch->num_commands += 2;
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