Removed the "released" signal from button, it's pointless now that button_down and button_up exist.

This commit is contained in:
Juan Linietsky 2017-01-08 17:27:48 -03:00
parent 10938e8bb9
commit a464afb4e7
1 changed files with 2 additions and 2 deletions

View File

@ -90,10 +90,11 @@ void BaseButton::_gui_input(InputEvent p_event) {
emit_signal("button_up");
if (status.press_attempt && status.pressing_inside) {
/* this is pointless if (status.press_attempt && status.pressing_inside) {
// released();
emit_signal("released");
}
*/
status.press_attempt=false;
}
update();
@ -485,7 +486,6 @@ void BaseButton::_bind_methods() {
BIND_VMETHOD(MethodInfo("_toggled",PropertyInfo(Variant::BOOL,"pressed")));
ADD_SIGNAL( MethodInfo("pressed" ) );
ADD_SIGNAL( MethodInfo("released" ) );
ADD_SIGNAL( MethodInfo("button_up") );
ADD_SIGNAL( MethodInfo("button_down") );
ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );