use the same cache for all branches for appveyor
This commit is contained in:
parent
a26b36bec2
commit
a4a222d62d
|
@ -3,8 +3,8 @@ os: Visual Studio 2015
|
||||||
environment:
|
environment:
|
||||||
HOME: "%HOMEDRIVE%%HOMEPATH%"
|
HOME: "%HOMEDRIVE%%HOMEPATH%"
|
||||||
PYTHON: C:\Python27
|
PYTHON: C:\Python27
|
||||||
SCONS_CACHE: "%HOME%\\scons_cache"
|
SCONS_CACHE_ROOT: "%HOME%\\scons_cache"
|
||||||
SCONS_CACHE_LIMIT: 128
|
SCONS_CACHE_LIMIT: 512
|
||||||
matrix:
|
matrix:
|
||||||
- VS: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat
|
- VS: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat
|
||||||
GD_PLATFORM: windows
|
GD_PLATFORM: windows
|
||||||
|
@ -13,7 +13,7 @@ environment:
|
||||||
ARCH: amd64
|
ARCH: amd64
|
||||||
|
|
||||||
cache:
|
cache:
|
||||||
- "%SCONS_CACHE%"
|
- "%SCONS_CACHE_ROOT%"
|
||||||
|
|
||||||
install:
|
install:
|
||||||
- SET "PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
|
- SET "PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%"
|
||||||
|
@ -25,6 +25,7 @@ before_build:
|
||||||
- python --version
|
- python --version
|
||||||
- scons --version
|
- scons --version
|
||||||
- cl.exe
|
- cl.exe
|
||||||
|
- SET "SCONS_CACHE=%SCONS_CACHE_ROOT%\master"
|
||||||
|
|
||||||
build_script:
|
build_script:
|
||||||
- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% progress=no
|
- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% verbose=yes progress=no
|
||||||
|
|
14
.travis.yml
14
.travis.yml
|
@ -7,7 +7,7 @@ sudo: false
|
||||||
env:
|
env:
|
||||||
global:
|
global:
|
||||||
- SCONS_CACHE=$HOME/.scons_cache
|
- SCONS_CACHE=$HOME/.scons_cache
|
||||||
- SCONS_CACHE_LIMIT=128
|
- SCONS_CACHE_LIMIT=1024
|
||||||
|
|
||||||
cache:
|
cache:
|
||||||
directories:
|
directories:
|
||||||
|
@ -18,22 +18,22 @@ matrix:
|
||||||
- env: STATIC_CHECKS=yes
|
- env: STATIC_CHECKS=yes
|
||||||
os: linux
|
os: linux
|
||||||
compiler: clang
|
compiler: clang
|
||||||
- env: GODOT_TARGET=x11 TOOLS=yes
|
- env: GODOT_TARGET=x11 TOOLS=yes CACHE_NAME=${GODOT_TARGET}-gcc-tools
|
||||||
os: linux
|
os: linux
|
||||||
compiler: gcc
|
compiler: gcc
|
||||||
- env: GODOT_TARGET=x11 TOOLS=no
|
- env: GODOT_TARGET=x11 TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
|
||||||
os: linux
|
os: linux
|
||||||
compiler: clang
|
compiler: clang
|
||||||
#- env: GODOT_TARGET=windows TOOLS=yes
|
#- env: GODOT_TARGET=windows TOOLS=yes CACHE_NAME=${GODOT_TARGET}-gcc-tools
|
||||||
# os: linux
|
# os: linux
|
||||||
# compiler: gcc
|
# compiler: gcc
|
||||||
- env: GODOT_TARGET=android TOOLS=no
|
- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc
|
||||||
os: linux
|
os: linux
|
||||||
compiler: gcc
|
compiler: gcc
|
||||||
- env: GODOT_TARGET=osx TOOLS=yes
|
- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
|
||||||
os: osx
|
os: osx
|
||||||
compiler: clang
|
compiler: clang
|
||||||
#- env: GODOT_TARGET=iphone TOOLS=no
|
#- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
|
||||||
# os: osx
|
# os: osx
|
||||||
# compiler: clang
|
# compiler: clang
|
||||||
|
|
||||||
|
|
83
SConstruct
83
SConstruct
|
@ -487,6 +487,7 @@ node_count_interval = 1
|
||||||
node_pruning = 8 # Number of nodes to process before prunning the cache
|
node_pruning = 8 # Number of nodes to process before prunning the cache
|
||||||
if ('env' in locals()):
|
if ('env' in locals()):
|
||||||
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
|
node_count_fname = str(env.Dir('#')) + '/.scons_node_count'
|
||||||
|
show_progress = env['progress']
|
||||||
|
|
||||||
import time, math
|
import time, math
|
||||||
|
|
||||||
|
@ -497,23 +498,26 @@ class cache_progress:
|
||||||
self.path = path
|
self.path = path
|
||||||
self.limit = limit
|
self.limit = limit
|
||||||
self.exponent_scale = math.log(2) / half_life
|
self.exponent_scale = math.log(2) / half_life
|
||||||
|
if env['verbose'] and path != None:
|
||||||
|
screen.write('Current cache limit is ' + self.convert_size(limit) + ' (used: ' + self.convert_size(self.get_size(path)) + ')\n')
|
||||||
self.pruning = node_pruning
|
self.pruning = node_pruning
|
||||||
self.delete(self.file_list())
|
self.delete(self.file_list())
|
||||||
|
|
||||||
def __call__(self, node, *args, **kw):
|
def __call__(self, node, *args, **kw):
|
||||||
global node_count, node_count_max, node_count_interval, node_count_fname, node_pruning
|
global node_count, node_count_max, node_count_interval, node_count_fname, node_pruning, show_progress
|
||||||
# Print the progress percentage
|
if show_progress:
|
||||||
node_count += node_count_interval
|
# Print the progress percentage
|
||||||
if (node_count_max > 0 and node_count <= node_count_max):
|
node_count += node_count_interval
|
||||||
screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
|
if (node_count_max > 0 and node_count <= node_count_max):
|
||||||
screen.flush()
|
screen.write('\r[%3d%%] ' % (node_count * 100 / node_count_max))
|
||||||
elif (node_count_max > 0 and node_count > node_count_max):
|
screen.flush()
|
||||||
screen.write('\r[100%] ')
|
elif (node_count_max > 0 and node_count > node_count_max):
|
||||||
screen.flush()
|
screen.write('\r[100%] ')
|
||||||
else:
|
screen.flush()
|
||||||
screen.write('\r[Initial build] ')
|
else:
|
||||||
screen.flush()
|
screen.write('\r[Initial build] ')
|
||||||
# Prune if the number of nodes proccessed is 'node_pruning' or bigger
|
screen.flush()
|
||||||
|
# Prune if the number of nodes processed is 'node_pruning' or bigger
|
||||||
self.pruning -= node_count_interval
|
self.pruning -= node_count_interval
|
||||||
if self.pruning <= 0:
|
if self.pruning <= 0:
|
||||||
self.pruning = node_pruning
|
self.pruning = node_pruning
|
||||||
|
@ -522,8 +526,9 @@ class cache_progress:
|
||||||
def delete(self, files):
|
def delete(self, files):
|
||||||
if len(files) == 0:
|
if len(files) == 0:
|
||||||
return
|
return
|
||||||
# Utter something
|
if env['verbose']:
|
||||||
screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
|
# Utter something
|
||||||
|
screen.write('\rPurging %d %s from cache...\n' % (len(files), len(files) > 1 and 'files' or 'file'))
|
||||||
map(os.remove, files)
|
map(os.remove, files)
|
||||||
|
|
||||||
def file_list(self):
|
def file_list(self):
|
||||||
|
@ -557,22 +562,40 @@ class cache_progress:
|
||||||
else:
|
else:
|
||||||
return [x[0] for x in file_stat[mark:]]
|
return [x[0] for x in file_stat[mark:]]
|
||||||
|
|
||||||
|
def convert_size(self, size_bytes):
|
||||||
|
if size_bytes == 0:
|
||||||
|
return "0 bytes"
|
||||||
|
size_name = ("bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB")
|
||||||
|
i = int(math.floor(math.log(size_bytes, 1024)))
|
||||||
|
p = math.pow(1024, i)
|
||||||
|
s = round(size_bytes / p, 2)
|
||||||
|
return "%s %s" % (int(s) if i == 0 else s, size_name[i])
|
||||||
|
|
||||||
|
def get_size(self, start_path = '.'):
|
||||||
|
total_size = 0
|
||||||
|
for dirpath, dirnames, filenames in os.walk(start_path):
|
||||||
|
for f in filenames:
|
||||||
|
fp = os.path.join(dirpath, f)
|
||||||
|
total_size += os.path.getsize(fp)
|
||||||
|
return total_size
|
||||||
|
|
||||||
def progress_finish(target, source, env):
|
def progress_finish(target, source, env):
|
||||||
global node_count
|
global node_count, progressor
|
||||||
with open(node_count_fname, 'w') as f:
|
with open(node_count_fname, 'w') as f:
|
||||||
f.write('%d\n' % node_count)
|
f.write('%d\n' % node_count)
|
||||||
|
progressor.delete(progressor.file_list())
|
||||||
|
|
||||||
if 'env' in locals() and env['progress']:
|
try:
|
||||||
try:
|
with open(node_count_fname) as f:
|
||||||
with open(node_count_fname) as f:
|
node_count_max = int(f.readline())
|
||||||
node_count_max = int(f.readline())
|
except:
|
||||||
except:
|
pass
|
||||||
pass
|
cache_directory = os.environ.get("SCONS_CACHE")
|
||||||
cache_directory = os.environ.get("SCONS_CACHE")
|
# Simple cache pruning, attached to SCons' progress callback. Trim the
|
||||||
# Simple cache pruning, attached to SCons' progress callback. Trim the
|
# cache directory to a size not larger than cache_limit.
|
||||||
# cache directory to a size not larger than cache_limit.
|
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
|
||||||
cache_limit = float(os.getenv("SCONS_CACHE_LIMIT", 1024)) * 1024 * 1024
|
progressor = cache_progress(cache_directory, cache_limit)
|
||||||
progress = cache_progress(cache_directory, cache_limit)
|
Progress(progressor, interval = node_count_interval)
|
||||||
Progress(progress, interval = node_count_interval)
|
|
||||||
progress_finish_command = Command('progress_finish', [], progress_finish)
|
progress_finish_command = Command('progress_finish', [], progress_finish)
|
||||||
AlwaysBuild(progress_finish_command)
|
AlwaysBuild(progress_finish_command)
|
||||||
|
|
|
@ -106,5 +106,6 @@ SConscript('helper/SCsub')
|
||||||
|
|
||||||
# Build it all as a library
|
# Build it all as a library
|
||||||
lib = env.Library("core", env.core_sources)
|
lib = env.Library("core", env.core_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
Export('env')
|
Export('env')
|
||||||
|
|
|
@ -46,4 +46,5 @@ if env.split_drivers:
|
||||||
else:
|
else:
|
||||||
env.add_source_files(env.drivers_sources, "*.cpp")
|
env.add_source_files(env.drivers_sources, "*.cpp")
|
||||||
lib = env.Library("drivers", env.drivers_sources)
|
lib = env.Library("drivers", env.drivers_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
|
@ -475,6 +475,7 @@ if env['tools']:
|
||||||
SConscript('plugins/SCsub')
|
SConscript('plugins/SCsub')
|
||||||
|
|
||||||
lib = env.Library("editor", env.editor_sources)
|
lib = env.Library("editor", env.editor_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
||||||
Export('env')
|
Export('env')
|
||||||
|
|
|
@ -57,5 +57,5 @@ env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)
|
||||||
SConscript('tests/SCsub')
|
SConscript('tests/SCsub')
|
||||||
|
|
||||||
lib = env.Library("main", env.main_sources)
|
lib = env.Library("main", env.main_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
|
@ -10,5 +10,5 @@ Export('env')
|
||||||
# SConscript('math/SCsub');
|
# SConscript('math/SCsub');
|
||||||
|
|
||||||
lib = env.Library("tests", env.tests_sources)
|
lib = env.Library("tests", env.tests_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
|
@ -1496,6 +1496,7 @@ def split_lib(self, libname):
|
||||||
if base != cur_base and len(list) > max_src:
|
if base != cur_base and len(list) > max_src:
|
||||||
if num > 0:
|
if num > 0:
|
||||||
lib = env.Library(libname + str(num), list)
|
lib = env.Library(libname + str(num), list)
|
||||||
|
env.NoCache(lib)
|
||||||
lib_list.append(lib)
|
lib_list.append(lib)
|
||||||
list = []
|
list = []
|
||||||
num = num + 1
|
num = num + 1
|
||||||
|
@ -1503,6 +1504,7 @@ def split_lib(self, libname):
|
||||||
list.append(f)
|
list.append(f)
|
||||||
|
|
||||||
lib = env.Library(libname + str(num), list)
|
lib = env.Library(libname + str(num), list)
|
||||||
|
env.NoCache(lib)
|
||||||
lib_list.append(lib)
|
lib_list.append(lib)
|
||||||
|
|
||||||
if len(lib_list) > 0:
|
if len(lib_list) > 0:
|
||||||
|
@ -1510,11 +1512,14 @@ def split_lib(self, libname):
|
||||||
if os.name == 'posix' and sys.platform == 'msys':
|
if os.name == 'posix' and sys.platform == 'msys':
|
||||||
env.Replace(ARFLAGS=['rcsT'])
|
env.Replace(ARFLAGS=['rcsT'])
|
||||||
lib = env.Library(libname + "_collated", lib_list)
|
lib = env.Library(libname + "_collated", lib_list)
|
||||||
|
env.NoCache(lib)
|
||||||
lib_list = [lib]
|
lib_list = [lib]
|
||||||
|
|
||||||
lib_base = []
|
lib_base = []
|
||||||
env.add_source_files(lib_base, "*.cpp")
|
env.add_source_files(lib_base, "*.cpp")
|
||||||
lib_list.insert(0, env.Library(libname, lib_base))
|
lib = env.Library(libname, lib_base)
|
||||||
|
env.NoCache(lib)
|
||||||
|
lib_list.insert(0, lib)
|
||||||
|
|
||||||
env.Prepend(LIBS=lib_list)
|
env.Prepend(LIBS=lib_list)
|
||||||
|
|
||||||
|
|
|
@ -18,5 +18,6 @@ for x in env.module_list:
|
||||||
SConscript(x + "/SCsub")
|
SConscript(x + "/SCsub")
|
||||||
|
|
||||||
lib = env_modules.Library("modules", env.modules_sources)
|
lib = env_modules.Library("modules", env.modules_sources)
|
||||||
|
env_modules.NoCache(lib)
|
||||||
|
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
|
@ -69,6 +69,7 @@ if env['builtin_freetype']:
|
||||||
env.Append(CPPPATH=["#thirdparty/libpng"])
|
env.Append(CPPPATH=["#thirdparty/libpng"])
|
||||||
|
|
||||||
lib = env.Library("freetype_builtin", thirdparty_sources)
|
lib = env.Library("freetype_builtin", thirdparty_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
# Needs to be appended to arrive after libscene in the linker call,
|
# Needs to be appended to arrive after libscene in the linker call,
|
||||||
# but we don't want it to arrive *after* system libs, so manual hack
|
# but we don't want it to arrive *after* system libs, so manual hack
|
||||||
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
|
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
|
||||||
|
|
|
@ -248,4 +248,5 @@ if ARGUMENTS.get('gdnative_wrapper', False):
|
||||||
if not env.msvc:
|
if not env.msvc:
|
||||||
gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
|
gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
|
||||||
|
|
||||||
gd_wrapper_env.Library("#bin/gdnative_wrapper_code", [gensource])
|
lib = gd_wrapper_env.Library("#bin/gdnative_wrapper_code", [gensource])
|
||||||
|
gd_wrapper_env.NoCache(lib)
|
||||||
|
|
|
@ -25,6 +25,7 @@ if env['builtin_recast']:
|
||||||
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/Include"])
|
env.Append(CPPPATH=[thirdparty_dir, thirdparty_dir + "/Include"])
|
||||||
|
|
||||||
lib = env.Library("recast_builtin", thirdparty_sources)
|
lib = env.Library("recast_builtin", thirdparty_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Append(LIBS=[lib])
|
env.Append(LIBS=[lib])
|
||||||
|
|
||||||
# Godot source files
|
# Godot source files
|
||||||
|
|
|
@ -13,6 +13,8 @@ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
||||||
# env.add_source_files(env.modules_sources, thirdparty_sources)
|
# env.add_source_files(env.modules_sources, thirdparty_sources)
|
||||||
|
|
||||||
lib = env.Library("svg_builtin", thirdparty_sources)
|
lib = env.Library("svg_builtin", thirdparty_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
|
|
||||||
# Needs to be appended to arrive after libscene in the linker call,
|
# Needs to be appended to arrive after libscene in the linker call,
|
||||||
# but we don't want it to arrive *after* system libs, so manual hack
|
# but we don't want it to arrive *after* system libs, so manual hack
|
||||||
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
|
# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
|
||||||
|
|
|
@ -25,6 +25,8 @@ f.write(unreg_apis)
|
||||||
f.close()
|
f.close()
|
||||||
platform_sources.append('register_platform_apis.gen.cpp')
|
platform_sources.append('register_platform_apis.gen.cpp')
|
||||||
|
|
||||||
env.Prepend(LIBS=env.Library('platform', platform_sources))
|
lib = env.Library('platform', platform_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
|
env.Prepend(LIBS=lib)
|
||||||
|
|
||||||
Export('env')
|
Export('env')
|
||||||
|
|
|
@ -144,8 +144,8 @@ manifest = manifest.replace("$$ADD_APPATTRIBUTE_CHUNKS$$", env.android_appattrib
|
||||||
pp_baseout.write(manifest)
|
pp_baseout.write(manifest)
|
||||||
|
|
||||||
|
|
||||||
env_android.SharedLibrary("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
|
lib = env_android.SharedLibrary("#bin/libgodot", [android_objects], SHLIBSUFFIX=env["SHLIBSUFFIX"])
|
||||||
|
env_android.NoCache(lib)
|
||||||
|
|
||||||
lib_arch_dir = ''
|
lib_arch_dir = ''
|
||||||
if env['android_arch'] == 'armv6':
|
if env['android_arch'] == 'armv6':
|
||||||
|
|
|
@ -18,6 +18,7 @@ iphone_lib = [
|
||||||
|
|
||||||
env_ios = env.Clone()
|
env_ios = env.Clone()
|
||||||
ios_lib = env_ios.Library('iphone', iphone_lib)
|
ios_lib = env_ios.Library('iphone', iphone_lib)
|
||||||
|
env_ios.NoCache(ios_lib)
|
||||||
|
|
||||||
def combine_libs(target=None, source=None, env=None):
|
def combine_libs(target=None, source=None, env=None):
|
||||||
lib_path = target[0].srcnode().abspath
|
lib_path = target[0].srcnode().abspath
|
||||||
|
|
|
@ -16,7 +16,9 @@ files = [
|
||||||
'power_osx.cpp',
|
'power_osx.cpp',
|
||||||
]
|
]
|
||||||
|
|
||||||
binary = env.Program('#bin/godot', files)
|
prog = env.Program('#bin/godot', files)
|
||||||
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
|
env.NoCache(prog)
|
||||||
env.AddPostAction(binary, make_debug)
|
|
||||||
|
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
|
||||||
|
env.AddPostAction(prog, make_debug)
|
||||||
|
|
||||||
|
|
|
@ -7,4 +7,5 @@ common_server = [\
|
||||||
"os_server.cpp",\
|
"os_server.cpp",\
|
||||||
]
|
]
|
||||||
|
|
||||||
env.Program('#bin/godot_server', ['godot_server.cpp'] + common_server)
|
prog = env.Program('#bin/godot_server', ['godot_server.cpp'] + common_server)
|
||||||
|
env.NoCache(prog)
|
||||||
|
|
|
@ -20,6 +20,7 @@ if "build_angle" in env and env["build_angle"]:
|
||||||
cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
|
cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
|
||||||
|
|
||||||
prog = env.Program('#bin/godot', files)
|
prog = env.Program('#bin/godot', files)
|
||||||
|
env.NoCache(prog)
|
||||||
|
|
||||||
if "build_angle" in env and env["build_angle"]:
|
if "build_angle" in env and env["build_angle"]:
|
||||||
env.Depends(prog, [cmd])
|
env.Depends(prog, [cmd])
|
||||||
|
|
|
@ -28,7 +28,8 @@ obj = env.RES(restarget, 'godot_res.rc')
|
||||||
|
|
||||||
common_win.append(obj)
|
common_win.append(obj)
|
||||||
|
|
||||||
binary = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
|
prog = env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
|
||||||
|
env.NoCache(prog)
|
||||||
|
|
||||||
# Microsoft Visual Studio Project Generation
|
# Microsoft Visual Studio Project Generation
|
||||||
if env['vsproj']:
|
if env['vsproj']:
|
||||||
|
@ -38,4 +39,4 @@ if env['vsproj']:
|
||||||
|
|
||||||
if not os.getenv("VCINSTALLDIR"):
|
if not os.getenv("VCINSTALLDIR"):
|
||||||
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
|
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
|
||||||
env.AddPostAction(binary, make_debug_mingw)
|
env.AddPostAction(prog, make_debug_mingw)
|
||||||
|
|
|
@ -17,6 +17,8 @@ common_x11 = [
|
||||||
"power_x11.cpp",
|
"power_x11.cpp",
|
||||||
]
|
]
|
||||||
|
|
||||||
binary = env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
|
prog = env.Program('#bin/godot', ['godot_x11.cpp'] + common_x11)
|
||||||
|
env.NoCache(prog)
|
||||||
|
|
||||||
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
|
if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
|
||||||
env.AddPostAction(binary, make_debug)
|
env.AddPostAction(prog, make_debug)
|
||||||
|
|
|
@ -31,6 +31,7 @@ SConscript('resources/SCsub')
|
||||||
|
|
||||||
# Build it all as a library
|
# Build it all as a library
|
||||||
lib = env.Library("scene", env.scene_sources)
|
lib = env.Library("scene", env.scene_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
||||||
Export('env')
|
Export('env')
|
||||||
|
|
|
@ -14,5 +14,6 @@ SConscript('visual/SCsub')
|
||||||
SConscript('audio/SCsub')
|
SConscript('audio/SCsub')
|
||||||
|
|
||||||
lib = env.Library("servers", env.servers_sources)
|
lib = env.Library("servers", env.servers_sources)
|
||||||
|
env.NoCache(lib)
|
||||||
|
|
||||||
env.Prepend(LIBS=[lib])
|
env.Prepend(LIBS=[lib])
|
||||||
|
|
Loading…
Reference in New Issue