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A GDNative library can implement [NativeScript]s, global functions to call with the [GDNative] class, or low-level engine extensions through interfaces such as [ARVRInterfaceGDNative]. The library must be compiled for each platform and architecture that the project will run on.
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</description>
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<tutorials>
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<link>https://docs.godotengine.org/en/3.4/tutorials/scripting/gdnative/gdnative-c-example.html</link>
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<link>https://docs.godotengine.org/en/3.4/tutorials/scripting/gdnative/gdnative-cpp-example.html</link>
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<link>https://docs.godotengine.org/en/3.4/tutorials/scripting/gdnative/gdnative_c_example.html</link>
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<link>https://docs.godotengine.org/en/3.4/tutorials/scripting/gdnative/gdnative_cpp_example.html</link>
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</tutorials>
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<methods>
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<method name="get_current_dependencies" qualifiers="const">
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